Mercurial > fife-parpg
log demos/shooter/scripts/ships/shipbase.py @ 483:82d44c471959
age | author | description |
---|---|---|
Thu, 29 Apr 2010 16:09:56 +0000 | prock | Modified the SoundManager to not create unique FIFE sound emitters for each object. There is now only one FIFE emitter per unique sound. |
Thu, 22 Apr 2010 19:52:34 +0000 | prock | Projectiles are now part of the scene. |
Wed, 21 Apr 2010 16:49:59 +0000 | prock | Some minor code cleanups. |
Thu, 15 Apr 2010 15:53:06 +0000 | prock | Adding the credits window (still needs to be written) |
Wed, 14 Apr 2010 16:22:36 +0000 | prock | Added damage so some enemies take more than one hit to destroy. |
Mon, 12 Apr 2010 20:41:24 +0000 | prock | Added enemy explosions and other animations. |
Mon, 12 Apr 2010 19:01:41 +0000 | prock | Added player ship animations including flash and explode. |
Mon, 12 Apr 2010 12:21:27 +0000 | prock | Projectiles from enemy ships no longer destroy other enemies. |