Mercurial > fife-parpg
log engine/core/audio/soundemitter.h @ 487:7f1c42b66aa4
age | author | description |
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Mon, 03 May 2010 19:58:16 +0000 | prock | Moved the shooter demo Timer() class to helpers.py. |
Fri, 30 Apr 2010 15:33:27 +0000 | prock | Added SoundEmitter::getDecodedLength and SoundEmitter::getDuration. The getDuration function will allow a timer to be registered to fire after the sound has been played. This is not a callback as requested but it does provide the functionality if required. I will be committing an example of it in the shooter demo shortly. [t:346] |
Mon, 11 Jan 2010 23:34:52 +0000 | vtchill | bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife. |
Fri, 02 Oct 2009 14:05:08 +0000 | prock | Added SoundEmitter::setCallback(). The callback will be |