log tools/editor/scripts/mapview.py @ 672:7b0bb02e89f9

age author description
2010-06-28 prock Finally found the bug when you create a new map and are unable to place instances on the map until you save and re-load the map.
2010-02-12 vtchill Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
2010-01-29 cheesesucker Use list() instead of slice. Python did not like to use the slice on an empty C++ vector.
2010-01-29 cheesesucker * Fixed a bug where the editor would not activate the new mapview after closing a map
2010-01-28 cheesesucker * Fixed a crash when opening two maps and closing them
2010-01-11 vtchill bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.