log demos/shooter/scripts/world.py @ 527:79d5741fada6

age author description
Fri, 28 May 2010 14:49:43 +0000 vtchill removed the explicit loadImportFile calls that were loading the cannonspread and extralife as these are now added to the map file. This was causing a NameClash exception to be thrown because the game was attempting to load them twice.
Tue, 18 May 2010 14:48:33 +0000 prock Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.