Sat, 31 Jul 2010 17:46:19 +0000 |
helios2000 |
* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
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Fri, 11 Jun 2010 21:29:58 +0000 |
helios2000 |
*Removed the ExactModellCoordinate object from the camera constructor.
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Fri, 11 Jun 2010 21:10:40 +0000 |
helios2000 |
* Corrected the h,w calculation for zooming in layercache.cpp.
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Thu, 29 Apr 2010 13:51:45 +0000 |
helios2000 |
* Merged the view performance branch back into trunk. fixes[ticket:419]
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Wed, 24 Feb 2010 20:03:52 +0000 |
prock |
This changes the behavior of Camera::resetRenderers(). It will no longer activate all layers for every renderer. This is now up to the clients to do.
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Fri, 12 Feb 2010 06:34:50 +0000 |
vtchill |
Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
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Sat, 30 Jan 2010 16:11:38 +0000 |
prock |
Fixed a small bug where the facing_angle wasn't being initialized.
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Fri, 29 Jan 2010 21:03:51 +0000 |
prock |
Moved getAngleBetween() form Camera to angles.h and updated it to not use the camera angle in it's calculation.
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Fri, 29 Jan 2010 15:55:47 +0000 |
prock |
Reverting my last change to camera.cpp. It caused unexpected results with rotated tiles.
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Thu, 28 Jan 2010 03:26:29 +0000 |
prock |
This change ensures that the instances rotation is always in sync with its facing location.
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Thu, 03 Sep 2009 23:22:28 +0000 |
prock |
Fixed a problem with Camera::render() involving the way it calculates the animation frame number.
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Wed, 25 Mar 2009 14:17:59 +0000 |
phoku |
Fixed second camera in rio.
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Tue, 24 Mar 2009 16:50:37 +0000 |
phoku |
Removed unused TimerListener.
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Sat, 31 Jan 2009 04:15:43 +0000 |
spq |
fixed time handling in fife:
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Sun, 12 Oct 2008 19:23:10 +0000 |
spq |
fix searching for instances in a rect - old code had false positives
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