log engine/core/view/camera.cpp @ 603:739d8a43d771

age author description
Sat, 31 Jul 2010 17:46:19 +0000 helios2000 * Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
Fri, 11 Jun 2010 21:29:58 +0000 helios2000 *Removed the ExactModellCoordinate object from the camera constructor.
Fri, 11 Jun 2010 21:10:40 +0000 helios2000 * Corrected the h,w calculation for zooming in layercache.cpp.
Thu, 29 Apr 2010 13:51:45 +0000 helios2000 * Merged the view performance branch back into trunk. fixes[ticket:419]
Wed, 24 Feb 2010 20:03:52 +0000 prock This changes the behavior of Camera::resetRenderers(). It will no longer activate all layers for every renderer. This is now up to the clients to do.
Fri, 12 Feb 2010 06:34:50 +0000 vtchill Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
Sat, 30 Jan 2010 16:11:38 +0000 prock Fixed a small bug where the facing_angle wasn't being initialized.
Fri, 29 Jan 2010 21:03:51 +0000 prock Moved getAngleBetween() form Camera to angles.h and updated it to not use the camera angle in it's calculation.
Fri, 29 Jan 2010 15:55:47 +0000 prock Reverting my last change to camera.cpp. It caused unexpected results with rotated tiles.
Thu, 28 Jan 2010 03:26:29 +0000 prock This change ensures that the instances rotation is always in sync with its facing location.
Thu, 03 Sep 2009 23:22:28 +0000 prock Fixed a problem with Camera::render() involving the way it calculates the animation frame number.
Wed, 25 Mar 2009 14:17:59 +0000 phoku Fixed second camera in rio.
Tue, 24 Mar 2009 16:50:37 +0000 phoku Removed unused TimerListener.
Sat, 31 Jan 2009 04:15:43 +0000 spq fixed time handling in fife:
Sun, 12 Oct 2008 19:23:10 +0000 spq fix searching for instances in a rect - old code had false positives