Thu, 22 Apr 2010 19:52:34 +0000 |
prock |
Projectiles are now part of the scene.
|
Wed, 21 Apr 2010 18:20:13 +0000 |
prock |
Switched to a damage system. Collisions with objects now cause 1 damage to the player.
|
Wed, 21 Apr 2010 16:49:59 +0000 |
prock |
Some minor code cleanups.
|
Thu, 15 Apr 2010 15:53:06 +0000 |
prock |
Adding the credits window (still needs to be written)
|
Mon, 12 Apr 2010 19:01:41 +0000 |
prock |
Added player ship animations including flash and explode.
|
Mon, 12 Apr 2010 12:21:27 +0000 |
prock |
Projectiles from enemy ships no longer destroy other enemies.
|
Fri, 09 Apr 2010 21:42:28 +0000 |
prock |
Fixed bounding boxes.
|
Fri, 09 Apr 2010 17:35:52 +0000 |
prock |
Player death is now handled a bit nicer.
|
Thu, 08 Apr 2010 21:18:36 +0000 |
prock |
Player now has 3 lives and will receive a game over message once they are used up.
|
Wed, 07 Apr 2010 19:37:42 +0000 |
prock |
Added the ability to pause the game.
|
Tue, 06 Apr 2010 21:25:10 +0000 |
prock |
Time is now managed by the Scene object.
|
Tue, 06 Apr 2010 19:12:41 +0000 |
prock |
Scene now gets updated when an object moves from one node to another.
|
Thu, 01 Apr 2010 21:14:23 +0000 |
prock |
Movement shouldn't be dependent on framerate anymore.
|
Thu, 01 Apr 2010 19:26:56 +0000 |
prock |
Added score keeping ability.
|
Thu, 01 Apr 2010 18:44:01 +0000 |
prock |
Added object bounding boxes.
|
Thu, 01 Apr 2010 17:03:34 +0000 |
prock |
Did a little re-factoring.
|
Wed, 31 Mar 2010 21:13:07 +0000 |
prock |
Added the ability to set the scale of the object layer. Tweaked the player controls a little bit. A little more work needs to be done to keep the player within the bounds of the camera.
|
Wed, 31 Mar 2010 15:40:00 +0000 |
prock |
Adding the shooter demo. This is still a work in progress.
|