Mercurial > fife-parpg
log demos/rpg/scripts/actors/baseactor.py @ 560:69d50e751c9a
age | author | description |
---|---|---|
Wed, 23 Jun 2010 19:20:24 +0000 | prock | Lots of changes. |
Fri, 04 Jun 2010 21:01:34 +0000 | prock | Item serialization will now assume some default values if they are not found in the save files. |
Thu, 03 Jun 2010 21:35:06 +0000 | prock | Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command. |
Wed, 02 Jun 2010 21:43:03 +0000 | prock | Items can now be serialized/deserialized to/from disk. I haven't finished actors yet. This allows for persistent states when you enter/leave maps. |
Tue, 01 Jun 2010 19:17:30 +0000 | prock | Some misc code cleanup. |
Mon, 31 May 2010 20:25:46 +0000 | prock | Some misc code cleanup. |
Mon, 31 May 2010 18:44:48 +0000 | prock | Added custom exceptions. |