log engine/core/controller/engine.i @ 654:5d6b1820b953

age author description
Thu, 21 Oct 2010 18:50:50 +0000 prock * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
Fri, 15 Oct 2010 18:54:34 +0000 prock * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
Thu, 14 Oct 2010 15:32:09 +0000 prock * Fixed some more integer definitions