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fife-parpg
log engine/core/video/opengl/renderbackendopengl.cpp @ 465:
4e58dab2fcdc
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Tue, 23 Feb 2010 19:25:59 +0000
prock
Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
Sat, 20 Feb 2010 19:11:01 +0000
vtchill
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
Wed, 03 Feb 2010 20:04:39 +0000
prock
Fixed the problem where the opengl renderer was leaving traces on the screen after closing maps in the editor. [t:392]
Tue, 25 Aug 2009 14:45:14 +0000
phoku
Removed some leftover print statement.
Wed, 16 Jul 2008 12:37:41 +0000
spq
allow clients to set a custom window title and icon
Tue, 15 Jul 2008 15:34:47 +0000
spq
fix initialization of opengl, SDL_GL_DOUBLEBUFFER was accidently used as flag for SDL_SetVideoMode, instead it has to be used with SDL_GL_SetAttribute, thanks to austin_, who reported that.
Sun, 13 Jul 2008 11:05:12 +0000
mvbarracuda
* Final LGPL switch step by adjusting the file headers
Sun, 29 Jun 2008 18:44:17 +0000
mvbarracuda
* Datasets becomes the new trunk and retires after that :-)
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