Mon, 08 Nov 2010 21:36:38 +0000 |
prock |
* Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
|
Mon, 08 Nov 2010 20:37:31 +0000 |
prock |
* This fixes the case were the engine would clear the screen twice
|
Fri, 05 Nov 2010 15:21:10 +0000 |
helios2000 |
* Merged the light branch back into trunk.
|
Wed, 13 Oct 2010 20:24:48 +0000 |
prock |
* Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
|
Wed, 06 Oct 2010 15:49:53 +0000 |
prock |
* Added the clearBackBuffer() function to the renderbackends.
|
Wed, 06 Oct 2010 14:09:24 +0000 |
prock |
* Renamed RenderBackend::isClearNeeded() to RenderBackend::setClearScreen(). It is no longer pure virtual. Also documented it's functionality.
|
Fri, 01 Oct 2010 14:09:47 +0000 |
prock |
* Removed the image chunking size variable from engine settings.
|
Mon, 13 Sep 2010 19:00:12 +0000 |
prock |
Fixed a few compiler warning messages. Also removed a bunch of extra whitespace.
|
Sat, 31 Jul 2010 17:46:19 +0000 |
helios2000 |
* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
|
Fri, 11 Jun 2010 21:29:58 +0000 |
helios2000 |
*Removed the ExactModellCoordinate object from the camera constructor.
|
Fri, 11 Jun 2010 21:10:40 +0000 |
helios2000 |
* Corrected the h,w calculation for zooming in layercache.cpp.
|
Thu, 29 Apr 2010 13:51:45 +0000 |
helios2000 |
* Merged the view performance branch back into trunk. fixes[ticket:419]
|