Mercurial > fife-parpg
log engine/core/controller/engine.cpp @ 669:46258f467c8c
age | author | description |
---|---|---|
Mon, 08 Nov 2010 21:36:38 +0000 | prock | * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend. |
Mon, 08 Nov 2010 18:06:05 +0000 | prock | * More updates to CHANGES |
Fri, 05 Nov 2010 15:21:10 +0000 | helios2000 | * Merged the light branch back into trunk. |
Thu, 21 Oct 2010 18:50:50 +0000 | prock | * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes. |
Fri, 15 Oct 2010 18:54:34 +0000 | prock | * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen. |
Fri, 15 Oct 2010 15:13:10 +0000 | prock | * The engine now checks to make sure the selected driver is supported by the users OS. |
Thu, 14 Oct 2010 15:32:09 +0000 | prock | * Fixed some more integer definitions |