Mercurial > fife-parpg
graph
- Sorry. Last fix/bug was brought to you by pure unadulterated stupitity.2008-10-14, by phoku
- Fixed a tiny off-by-one in the getBixel2008-10-14, by phoku
- Now textwrapping handles newlines correctly in trunk, too.2008-10-14, by phoku
- Fix for scrollarea bug.2008-10-14, by phoku
- * More documentation for layout system.2008-10-14, by phoku
- input_rework merged!2008-10-14, by phoku
- Fixed a horrendous misconeception in the pool.2008-10-12, by phoku
- fix searching for instances in a rect - old code had false positives2008-10-12, by spq
- - modified clicklabel to provide a mouse listener for hover events2008-10-11, by chewie
- Fix for pychan - it used getIndex.2008-10-11, by phoku
- Deprecation: getIndex is now thrown out.2008-10-11, by phoku
- Backwards compatibility module fife_compat.2008-10-11, by phoku
- Lazy loading for animations.2008-10-11, by phoku
- Removed the pool listener interface as purpose2008-10-11, by phoku
- For your convenience pools now have a function2008-10-11, by phoku
- Added just some docs and a sanityCheck against the2008-10-09, by phoku
- The getIndex function was a hack that shadowed another bug2008-10-09, by phoku
- Cleaned the basic model up. Code is cleaner now and a bit faster.2008-10-09, by phoku
- * Fixed a scons issue, where libraries checked for C instead of C++2008-10-09, by phoku
- - added guichan slider widget to pychan gui wrapper2008-10-07, by chewie
- - small fix for editor maploader plugin - it passed a (never used) param to loadMapFile()2008-10-05, by chewie
- - some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process2008-10-03, by chewie
- edited the loaders, images are now loaded only once into memory2008-09-28, by thebastion
- Minor Changes to SWIG-Interface2008-09-27, by thebastion
- Ok, now the Authors ;)2008-09-27, by helios2000
- Delete Test file2008-09-27, by helios2000
- Test Commit2008-09-27, by helios2000
- - applied layer visibility patch from abeyer (ticket #335)2008-09-26, by chewie
- - added object editor plugin2008-09-13, by chewie
- * New updated rendering setup for rio de hola by Lamoot2008-08-30, by mvbarracuda
- * Reverted moduledeps graph to old version2008-08-23, by mvbarracuda
- Compatibility patch for boost 1.36.02008-08-23, by m64
- * Workaround for Segfault_in_cxa_allocate_exception: http://wiki.fifengine.de/Segfault_in_cxa_allocate_exception2008-08-18, by mvbarracuda
- * Indentation patch by GreyGhost2008-08-07, by mvbarracuda
- - deleted old content folder2008-08-06, by chewie
- - pychan demo now should work again :)2008-08-06, by chewie
- - moved old directories to new locations2008-08-06, by chewie
- - prepared files for new dir structure2008-08-06, by chewie
- Added scrolling support the the editor client.2008-08-06, by jwt
- - modified pychan to accept r,g,b,a colors - default of a = 255, so you also just can use r, g, b2008-08-05, by chewie
- * Small fixes (window icon, additional resolutions, svn:ignore)2008-08-05, by mvbarracuda
- * Applying settings patch by greyghost2008-08-05, by mvbarracuda
- * Boy icon for rio de hola2008-08-04, by mvbarracuda
- logger now ignores non-existing log modules (warns to prompt)2008-07-31, by jasoka
- workaround for editor save -> map disappears bug. Not sure why the original method failed2008-07-31, by jasoka
- fix for profiling crash2008-07-29, by jasoka
- * Profiling support for Rio de hola by jasoka2008-07-29, by mvbarracuda
- * Key event fix for map editor by chewie2008-07-28, by mvbarracuda
- updated LICENSE with the new life_belt files.2008-07-28, by kaelisebonrai
- Added new life_belts. (Blue Green Red) as well as sources.2008-07-28, by kaelisebonrai
- * add some std types to swig wrapper (fife.i.templ)2008-07-27, by spq
- fix key event, patch by yonibear2008-07-26, by spq
- fix removeActionListener not being exported but used in pychan2008-07-26, by spq
- * OpenAL-soft patch for OSS support by Yonibear (OpenAnno)2008-07-26, by mvbarracuda
- Added an undo feature to the map editor. Just press u to undo insert placement/removals.2008-07-26, by jwt
- - prepared basicapplication to use WindowTitle / WindowIcon from clients settings.py2008-07-25, by chewie
- Omission of a camera viewport in xml map files now indicates that the camera should use the full window.2008-07-25, by jwt
- use strings as grouping in generic renderer, easier for the clients...2008-07-24, by spq
- * Removing old testmaps as they're not needed for the 2008.2 release2008-07-24, by mvbarracuda
- combine events (currently only mouse motion events), that helps reducing lag in clients2008-07-23, by spq
- test of rotation steps + facing location renders, for barra.2008-07-23, by kaelisebonrai
- fixed rotating instances when moving them2008-07-22, by spq
- added hashing to pool to improve techdemo loading time2008-07-22, by jasoka
- - added possibility to change instance ids2008-07-22, by spq
- better structure for techdemo scripts + svn:ignore fixes2008-07-21, by jasoka
- * Added OA developers who contributed patches from the Dusmania game developer conference to the list of AUTHORS2008-07-20, by mvbarracuda
- Add input and app focus events (e.g. iconify) (patch by phiker)2008-07-20, by spq
- speedup instance renderer; now instances can change their layer, old optimisation made wrong asumption... (fix by yonibear)2008-07-20, by spq
- actually delete the old name of the rendersetup...2008-07-20, by kaelisebonrai
- renamed the rendersetup to reflect its status.2008-07-19, by kaelisebonrai
- * Fix by Sleek & GreyGhost2008-07-19, by mvbarracuda
- Corrected Layer::addInstance() to return appropriate bool. Added the function to layer.i for swig2008-07-19, by Sleek
- Layer::addInstance for moving instances around layers. Useful when we have multi-level buildings.2008-07-19, by Sleek
- * Reverting back to 2543 as requested by sleek2008-07-19, by mvbarracuda
- separated the source files for the matchbox, the flask, and the coins.2008-07-19, by kaelisebonrai
- Layer::addInstance for moving instances around layers. Useful when we have multi-level buildings2008-07-19, by Sleek
- Layer::addInstance for moving instances around layers. Useful when we have multi-level buildings2008-07-19, by Sleek
- Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.2008-07-19, by vtchill
- Added 'wulax' to the AUTHORS file.2008-07-18, by wulax
- increased felt responsiveness by first processing events and then drawing the screen2008-07-18, by spq
- drop box overwrites the set*Color virtuals...2008-07-18, by spq
- add selection color to widget class2008-07-18, by spq
- updated LICENSE with data on the deckchairs...2008-07-18, by kaelisebonrai
- Added newly modelled blue deckchair. And source. That's the last of the deckchairs, yay.2008-07-18, by kaelisebonrai
- Added newly modelled green deckchair. And source.2008-07-18, by kaelisebonrai
- Added newly modelled Red Deckchair, and source for it.2008-07-18, by kaelisebonrai
- updated LICENSE to reflect that the skull_pole's source is now a .7z, to avoid confusion.2008-07-18, by kaelisebonrai
- Enlarged and rotated the feathers on the skull_pole, this should be good, I hope.2008-07-18, by kaelisebonrai
- Enlarged and updated the skull_pole. Added feathers, as well.2008-07-18, by kaelisebonrai
- Enlarged the beachballs (blue, green, red).2008-07-18, by kaelisebonrai
- * Easy batch files for building debug versions of FIFE on win322008-07-17, by mvbarracuda
- * Increased width of object selector tool for easier browsing2008-07-17, by mvbarracuda
- updated LICENSE, for rio_de_hola, with my latest commits.2008-07-17, by kaelisebonrai
- new updated (red) beachball graphics, including source.2008-07-17, by kaelisebonrai
- new updated (green) beachball graphics, including source.2008-07-17, by kaelisebonrai
- new updated (blue) beachball graphics, including source.2008-07-17, by kaelisebonrai
- arrgh, issues with commits, fixed now, I hope, this is the source for the skull_pole model.2008-07-17, by kaelisebonrai
- updating skull_pole graphics to new rendered version.2008-07-17, by kaelisebonrai
- fixes error with camera naming in rio_de_hola/misc/current_rendersetup/blendersetupnew_v3.blend -- Oops =/2008-07-17, by kaelisebonrai
- Adding Current Rendersetup for rio_de_hola techdemo, under the terms of the GNU GPL version 3.0 or Later.2008-07-17, by kaelisebonrai
- Added kaelisebonrai to AUTHORS, test commit.2008-07-17, by kaelisebonrai
- allow clients to set a custom window title and icon2008-07-16, by spq
- fixed hover images for editor toolbar2008-07-15, by chewie
- fix initialization of opengl, SDL_GL_DOUBLEBUFFER was accidently used as flag for SDL_SetVideoMode, instead it has to be used with SDL_GL_SetAttribute, thanks to austin_, who reported that.2008-07-15, by spq
- reworked matrix vector multiplication, patch by yonibear2008-07-14, by spq
- add possibility to hide instances/instance visuals; initialize instance visuals properly2008-07-14, by spq
- * Eol-style fixes2008-07-13, by mvbarracuda
- * Last minute adjustments: we should tell the users at least that it's the 2008.1 release :-)2008-07-13, by mvbarracuda
- * Last minute README corrections, ready for tagging2008-07-13, by mvbarracuda
- * Release README (list of changes by jasoka)2008-07-13, by mvbarracuda
- * Fixing code::blocks support for win32 (thanks to jasoka)2008-07-13, by mvbarracuda
- * Fixed code::blocks unittest support; thanks to alexv for reporting2008-07-13, by mvbarracuda
- fix for editor, gui event consumption was not checked properly2008-07-13, by jasoka
- fixed sample_unit_test.cpp2008-07-13, by jasoka
- fixed talk functionality in techdemo2008-07-13, by jasoka
- * Applying code::blocks for linux support patch by amo-ej12008-07-13, by mvbarracuda
- * Final LGPL switch step by adjusting the file headers2008-07-13, by mvbarracuda
- * Renamed removed ++ suffix as the old unittests are gone2008-07-13, by mvbarracuda
- renamed unittest++ based tests as they were with boost2008-07-13, by jasoka
- removed old boost based unit tests2008-07-13, by jasoka
- switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.2008-07-13, by jasoka
- hooked unittest++ into scons ext building2008-07-12, by jasoka
- Fixed typo.2008-07-12, by aldart
- fix some pixels wrongly highlighted in outlines2008-07-12, by spq
- Updated tests (loadResource instead of load). Added static fife-project to Unittest-Solution for VS9.2008-07-12, by aldart
- added unittest++ files into ext. Not hooked into build scripts yet2008-07-12, by jasoka
- Fixed and's and or's.2008-07-12, by aldart
- Added methods for removing Objects from the Model.2008-07-12, by jwt
- fix getPixelRGBA - it should return r g b and not r b g...2008-07-12, by spq
- moved grid ownership to model in similar way as with pathers2008-07-11, by jasoka
- * remove geometric renderer, its not replaced by the more functional generic renderern2008-07-11, by spq
- add animation renderer2008-07-11, by spq
- fix clone constructor2008-07-11, by spq
- make members private and prefix with m_2008-07-11, by spq
- fix for instance facing location on actions + KDevelop project file upgrade2008-07-11, by jasoka
- add image and text renderer to generic renderer2008-07-11, by spq
- fix compile errors in node setters...2008-07-11, by spq
- add setter for nodes2008-07-11, by spq
- fix exceptions and cleanup code2008-07-11, by spq
- add generic renderer2008-07-11, by spq
- fix svn:eol-style for all *.templ files (missed in last commit)2008-07-11, by spq
- fix svn:eol-style for all *.h *.cpp *.py *.i *.hpp *.templ files2008-07-11, by spq
- event consumption fix for techdemo, pop-menu now works and gui clicks do not cause agent movement2008-07-10, by jasoka
- added possibility to load subimages:2008-07-07, by spq
- * new function which lists instances in a rect2008-07-07, by spq
- - add geometric renderer, can currently only draw liens.2008-07-07, by spq
- * Fixed the xmlmap.py serializer so it correctly reads pathfinding settings from the map file.2008-07-07, by joe_hegarty
- * Fixing debugging target2008-07-06, by mvbarracuda
- * Modified map layers so the player character should be able to walk diagonally now as well2008-07-06, by mvbarracuda
- * Copying DLLs to the right folders again2008-07-06, by mvbarracuda
- * New work in progress beach bar by wulax :-)2008-07-06, by mvbarracuda
- Fixed instance outlining for rio_de_hola.2008-07-06, by jwt
- Camera was attached to instance on a different layer, resulting in strange scrolling. Fixed it, and added a check to prevent this happening again (attach-to-other-layer fails and logs a warning).2008-07-06, by jwt
- initial commit2008-07-06, by nikn
- initial commit2008-07-06, by nikn
- initial commit2008-07-06, by nikn
- both techdemo maps are now loaded correctly. Still segfaulting when scripts end2008-07-05, by jasoka
- small fixes to techdemo to enable usage of beach map. Still segfaults when enabled from settings.py2008-07-04, by jasoka
- fixed svn:ignore properties on external libraries and techdemo2008-07-02, by jasoka
- Changed guichan references in event manager to widgets. This is to keep eventmanager code more independent of guichan.2008-07-02, by jasoka
- * add myself to authors2008-07-01, by spq
- Fixed a permissions error with the guichan 8.1 configure script.2008-06-30, by jwt
- * Datasets becomes the new trunk and retires after that :-)2008-06-29, by mvbarracuda