Mercurial > fife-parpg
graph
- Patch by barra:2010-12-06, by mvbarracuda
- * Merged the 0.3.3dev branche changes to the trunk.2010-12-06, by helios2000
- Patch by barra:2010-12-06, by mvbarracuda
- * Updated the CHANGES file to prepare for release 0.3.2r22010-12-06, by prock
- - fixed fedora hack2010-11-22, by chewie
- * Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.2010-11-21, by helios2000
- * small update to the installer script2010-11-18, by prock
- * Added the 0.3.2 version numbers to the fife installer script2010-11-15, by prock
- * Modified a calculation in PointType2D to use the FIFE math function2010-11-12, by prock
- * Fixed the getMatchingInstances() functions. So instance selecting should work again.2010-11-09, by helios2000
- * Fixed the Map editor crashes. The problem was a not cleaned RenderList in testRenderedViewPort(). This fixes also the same problem for the getMatchingInstances() functions. fixes[ticket:500]2010-11-09, by helios2000
- * FIFE now builds on Fedora2010-11-09, by prock
- fixed a minor bug in the editor when trying to switch to INSERTING mode using the keyboard shortcut.2010-11-09, by vtchill
- Correcting screwed up file name; mea culpa2010-11-08, by mvbarracuda
- Modified currently unused tourist_beach map for testing purposes:2010-11-08, by mvbarracuda
- * Some updates to CHANGES, INSTALL, and README2010-11-08, by prock
- * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.2010-11-08, by prock
- * This fixes the case were the engine would clear the screen twice2010-11-08, by prock
- * Removed the instance id unique check from the loader.2010-11-08, by helios2000
- * More updates to CHANGES2010-11-08, by prock
- Win32 build script updates to use the new Win32 November 2010 Devkit:2010-11-08, by mvbarracuda
- * Fixed the warnings that were introduced by the light branch merge.2010-11-08, by helios2000
- * Fixing map editor (was missing light renderer line in its settings file2010-11-07, by mvbarracuda
- Removing unneeded gltext.h include:2010-11-06, by mvbarracuda
- * Merged the light branch back into trunk.2010-11-05, by helios2000
- * Updated the REAMDE2010-11-03, by prock
- * Added a bunch of changes to CHANGES. It should now be up to date2010-11-02, by prock
- Updated .iss installer script for the upcoming win32 devkit update2010-10-31, by mvbarracuda
- Added the README for the upcoming win32 devkit update. The devkit.iss installer scrips relies on the existence of the file anyway, so it sounds like a good idea to have it in SVN as well. Makes future updates to the file easier as well :-)2010-10-30, by mvbarracuda
- * The RPG and Shooter demos now clear the screen when in OpenGL mode2010-10-22, by prock