Mercurial > fife-parpg
view engine/core/vfs/vfsdirectory.cpp @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | f67e9f47526d |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes #include <fstream> // 3rd party library includes #include <boost/filesystem/operations.hpp> #include <boost/filesystem/path.hpp> #include <boost/version.hpp> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "vfs/raw/rawdata.h" #include "vfs/raw/rawdatafile.h" #include "util/log/logger.h" #include "util/base/exception.h" #include "vfsdirectory.h" namespace bfs = boost::filesystem; namespace { // grab the major and minor version of boost, // calculations taken from boost/version.hpp #define BOOST_MAJOR_VERSION BOOST_VERSION / 100000 #define BOOST_MINOR_VERSION BOOST_VERSION / 100 % 1000 #if (BOOST_MAJOR_VERSION >= 1 && BOOST_MINOR_VERSION >= 46) // this define will tell us to use boost filesystem // version 3 since this is the default version of the library // starting in boost version 1.46 and above #define USE_BOOST_FILESYSTEM_V3 #elif (BOOST_MAJOR_VERSION >= 1 && BOOST_MINOR_VERSION >= 36) // this define will tell us not to use the deprecated functions // in boost filesystem version 2 library which were introduced // in boost version 1.36 and above #define USE_NON_DEPRECATED_BOOST_FILESYSTEM_V2 #endif } namespace FIFE { static Logger _log(LM_VFS); VFSDirectory::VFSDirectory(VFS* vfs, const std::string& root) : VFSSource(vfs), m_root(root) { FL_DBG(_log, LMsg("VFSDirectory created with root path ") << m_root); if(!m_root.empty() && *(m_root.end() - 1) != '/') m_root.append(1,'/'); } VFSDirectory::~VFSDirectory() { } bool VFSDirectory::fileExists(const std::string& name) const { std::string fullpath = m_root + name; std::ifstream file(fullpath.c_str()); if (file) return true; return false; } RawData* VFSDirectory::open(const std::string& file) const { return new RawData(new RawDataFile(m_root + file)); } std::set<std::string> VFSDirectory::listFiles(const std::string& path) const { return list(path, false); } std::set<std::string> VFSDirectory::listDirectories(const std::string& path) const { return list(path, true); } std::set<std::string> VFSDirectory::list(const std::string& path, bool directorys) const { std::set<std::string> list; std::string dir = m_root; // Avoid double slashes if(path[0] == '/' && m_root[m_root.size()-1] == '/') { dir.append(path.substr(1)); } else { dir.append(path); } try { bfs::path boost_path(dir); if (!bfs::exists(boost_path) || !bfs::is_directory(boost_path)) return list; bfs::directory_iterator end; for (bfs::directory_iterator i(boost_path); i != end; ++i) { if (bfs::is_directory(*i) != directorys) continue; #if defined(USE_BOOST_FILESYSTEM_V3) // boost version 1.46 and above uses // boost filesystem version 3 as the default // which has yet a different way of getting // a filename string bfs::path filenamePath = i->path().filename(); list.insert(filenamePath.string()); #elif defined(USE_NON_DEPRECATED_BOOST_FILESYSTEM_V2) // the new way in boost filesystem version 2 // to get a filename string //(this is for boost version 1.36 and above) list.insert(i->path().filename()); #else // the old way in boost filesystem version 2 // to get a filename string //(this is for boost version 1.35 and below) list.insert(i->leaf()); #endif } } catch (const bfs::filesystem_error& ex) { throw Exception(ex.what()); } return list; } }