view engine/core/vfs/dat/dat1.h @ 697:ecaa4d98f05f tip

Abstracted the GUI code and refactored the GUIChan-specific code into its own module. * Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring. * GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass. * The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class. * The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged. * Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author M. George Hansen <technopolitica@gmail.com>
date Sat, 18 Jun 2011 00:28:40 -1000
parents 90005975cdbb
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

#ifndef FIFE_MAP_LOADERS_FALLOUT_DAT1_H
#define FIFE_MAP_LOADERS_FALLOUT_DAT1_H

// Standard C++ library includes
#include <map>
#include <boost/scoped_ptr.hpp>

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "vfs/vfs.h"
#include "vfs/vfssource.h"

#include "rawdatadat1.h"

namespace FIFE {

	/** VFSource for the Fallout1 DAT file format.
	 */
	class DAT1 : public VFSSource {
		public:
			/** Constructor
			 * Create a VFSSource for a Fallout1 DAT file.
			 * @param file A Fallout1 DAT file - e.g. master.DAT
			 */
			DAT1(VFS* vfs, const std::string& file);

			bool fileExists(const std::string& name) const;
			RawData* open(const std::string& file) const;

			/** Get the needed information to unpack and extract a file from the
			 * DAT file.
			 * Retrieves the Information needed to extract a specific file, this
			 * is passed as argument to a mffalloutrawdatadat1 RawMemSource,
			 * which itself fills its memory content with the unpacked file.
			 *
			 *  @throw NotFound
			 *  @see MFFalloutRawDataDAT1, RawMemSource
			 */
			const RawDataDAT1::s_info& getInfo(const std::string& name) const;

			std::set<std::string> listFiles(const std::string& pathstr) const;
			std::set<std::string> listDirectories(const std::string& pathstr) const;

		private:
			std::string m_datpath;
			boost::scoped_ptr<RawData> m_data;
			typedef std::map<std::string, RawDataDAT1::s_info> type_filelist;
			type_filelist m_filelist;

			std::set<std::string> list(const std::string& pathstr, bool dirs) const;
			std::string readString();

			void loadFileList(const std::string& dirname);

			// Not copyable
			DAT1(const DAT1&);
			DAT1& operator=(const DAT1&);
	};

} // FIFE

#endif