Mercurial > fife-parpg
view engine/core/model/structures/layer.cpp @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | 4f36c890b1dd |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes // 3rd party library includes #include <SDL.h> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/log/logger.h" #include "util/structures/purge.h" #include "layer.h" #include "instance.h" #include "map.h" #include "instancetree.h" namespace FIFE { static Logger _log(LM_STRUCTURES); Layer::Layer(const std::string& identifier, Map* map, CellGrid* grid) : m_id(identifier), m_map(map), m_instances_visibility(true), m_transparency(0), m_instanceTree(new InstanceTree()), m_grid(grid), m_pathingstrategy(CELL_EDGES_ONLY), m_changelisteners(), m_changedinstances(), m_changed(false) { } Layer::~Layer() { purge(m_instances); delete m_instanceTree; } bool Layer::hasInstances() const { return !m_instances.empty(); } Instance* Layer::createInstance(Object* object, const ModelCoordinate& p, const std::string& id) { ExactModelCoordinate emc(static_cast<double>(p.x), static_cast<double>(p.y), static_cast<double>(p.z)); return createInstance(object, emc, id); } Instance* Layer::createInstance(Object* object, const ExactModelCoordinate& p, const std::string& id) { Location location; location.setLayer(this); location.setExactLayerCoordinates(p); Instance* instance = new Instance(object, location, id); if(instance->isActive()) { setInstanceActivityStatus(instance, instance->isActive()); } m_instances.push_back(instance); m_instanceTree->addInstance(instance); std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); while (i != m_changelisteners.end()) { (*i)->onInstanceCreate(this, instance); ++i; } m_changed = true; return instance; } bool Layer::addInstance(Instance* instance, const ExactModelCoordinate& p){ if( !instance ){ FL_ERR(_log, "Tried to add an instance to layer, but given instance is invalid"); return false; } Location location; location.setLayer(this); location.setExactLayerCoordinates(p); instance->setLocation(location); m_instances.push_back(instance); m_instanceTree->addInstance(instance); if(instance->isActive()) { setInstanceActivityStatus(instance, instance->isActive()); } std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); while (i != m_changelisteners.end()) { (*i)->onInstanceCreate(this, instance); ++i; } m_changed = true; return true; } void Layer::deleteInstance(Instance* instance) { std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); while (i != m_changelisteners.end()) { (*i)->onInstanceDelete(this, instance); ++i; } setInstanceActivityStatus(instance, false); std::vector<Instance*>::iterator it = m_instances.begin(); for(; it != m_instances.end(); ++it) { if(*it == instance) { m_instanceTree->removeInstance(*it); delete *it; m_instances.erase(it); break; } } m_changed = true; } void Layer::setInstanceActivityStatus(Instance* instance, bool active) { if(active) { m_active_instances.insert(instance); } else { m_active_instances.erase(instance); } } Instance* Layer::getInstance(const std::string& id) { std::vector<Instance*>::iterator it = m_instances.begin(); for(; it != m_instances.end(); ++it) { if((*it)->getId() == id) return *it; } return 0; } std::vector<Instance*> Layer::getInstances(const std::string& id) { std::vector<Instance*> matching_instances; std::vector<Instance*>::iterator it = m_instances.begin(); for(; it != m_instances.end(); ++it) { if((*it)->getId() == id) matching_instances.push_back(*it); } return matching_instances; } std::vector<Instance*> Layer::getInstancesAt(Location& loc, bool use_exactcoordinates) { std::vector<Instance*> matching_instances; std::vector<Instance*>::iterator it = m_instances.begin(); for(; it != m_instances.end(); ++it) { if (use_exactcoordinates) { if ((*it)->getLocationRef().getExactLayerCoordinatesRef() == loc.getExactLayerCoordinatesRef()) { matching_instances.push_back(*it); } } else { if ((*it)->getLocationRef().getLayerCoordinates() == loc.getLayerCoordinates()) { matching_instances.push_back(*it); } } } return matching_instances; } void Layer::getMinMaxCoordinates(ModelCoordinate& min, ModelCoordinate& max, const Layer* layer) const { if (!layer) { layer = this; } bool first_found = false; for (std::vector<Instance*>::const_iterator i = m_instances.begin(); i != m_instances.end(); ++i) { if (!first_found) { min = m_instances.front()->getLocationRef().getLayerCoordinates(layer); max = min; first_found = true; } else { ModelCoordinate coord = (*i)->getLocationRef().getLayerCoordinates(layer); if(coord.x < min.x) { min.x = coord.x; } if(coord.x > max.x) { max.x = coord.x; } if(coord.y < min.y) { min.y = coord.y; } if(coord.y > max.y) { max.y = coord.y; } } } if (!first_found) { min = ModelCoordinate(); max = min; } } void Layer::setInstancesVisible(bool vis) { m_instances_visibility = vis; } void Layer::setLayerTransparency(uint8_t transparency) { m_transparency = transparency; } uint8_t Layer::getLayerTransparency() { return m_transparency; } void Layer::toggleInstancesVisible() { m_instances_visibility = !m_instances_visibility; } bool Layer::cellContainsBlockingInstance(const ModelCoordinate& cellCoordinate) { std::list<Instance*> adjacentInstances; m_instanceTree->findInstances(cellCoordinate, 0, 0, adjacentInstances); bool blockingInstance = false; for(std::list<Instance*>::const_iterator j = adjacentInstances.begin(); j != adjacentInstances.end(); ++j) { if((*j)->isBlocking() && (*j)->getLocationRef().getLayerCoordinates() == cellCoordinate) { blockingInstance = true; } } return blockingInstance; } bool Layer::update() { m_changedinstances.clear(); std::set<Instance*>::iterator it = m_active_instances.begin(); for(; it != m_active_instances.end(); ++it) { if ((*it)->update() != ICHANGE_NO_CHANGES) { m_changedinstances.push_back(*it); m_changed = true; } } if (!m_changedinstances.empty()) { std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); while (i != m_changelisteners.end()) { (*i)->onLayerChanged(this, m_changedinstances); ++i; } //std::cout << "Layer named " << Id() << " changed = 1\n"; } //std::cout << "Layer named " << Id() << " changed = 0\n"; bool retval = m_changed; m_changed = false; return retval; } void Layer::addChangeListener(LayerChangeListener* listener) { m_changelisteners.push_back(listener); } void Layer::removeChangeListener(LayerChangeListener* listener) { std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); while (i != m_changelisteners.end()) { if ((*i) == listener) { m_changelisteners.erase(i); return; } ++i; } } } // FIFE