view utils/frmconv/frm.c @ 295:faabfaf25f15

Removed the deletion of the search space from the the RoutePatherSearch class. This will fix the path finding so it now will calculate paths correctly. It should not be deleting the search space because it does not own it, it is only using it for calculations. Need to investigate further as to why the memory consumption continually increases when running UH. Also removed the need to store a local pointer in RoutePatherSearch to the singleton instance of a Heuristic, this will eliminate the possibly of having a dangling pointer or deleting something that it shouldn't.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Jul 2009 05:11:54 +0000
parents 4a0efb7baf70
children
line wrap: on
line source

// test
#ifdef _WIN32
#define ssize_t int
#include <io.h>
#include <sys/types.h>
#include <Winsock2.h>
#else
#include <netinet/in.h>
#include <unistd.h>
#endif

#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#include "frm.h"
#include "pal.h"

#define ntoh32(BASE, OFF) ntohl( ( ((uint32_t)(BASE[(OFF+3)])) << 24 ) | ( ((uint32_t)(BASE[(OFF) + 2])) << 16 ) | ( ((uint32_t)(BASE[(OFF) + 1])) << 8 ) | ((uint32_t)(BASE[(OFF)])))
#define ntoh16(BASE, OFF) ntohs( (((uint16_t)(BASE[(OFF)+1])) << 8) | ((uint16_t)(BASE[(OFF)])) )


void freefrmanim(frm_anim *anim) {
	frm_frame *frp, *frp2;
	
	if (!anim)
		return;

	if ( (frp2 = (frp = anim->frames)) ) {
		do {
			frp2 = frp->next_frame;
			free(frp);
			frp = frp2;
		} while (frp);
	}
	
	free(anim);
}

frm_frame *fetchFRMFrame(unsigned char *buf, uint32_t buflen, uint8_t direct) {
	int i = 0;
	frm_frame *frame = malloc(sizeof(frm_frame));

	if (!frame || buflen < 8)
		return NULL;

	frame->orient = direct;
	frame->width = ntoh16(buf, FRMFRAME_OFFSET_WIDTH);
	frame->height = ntoh16(buf, FRMFRAME_OFFSET_HEIGHT);
	frame->framesize = ntoh32(buf, FRMFRAME_OFFSET_SIZE);

	if (frame->framesize != frame->width * frame->height) {
		printf("ERR: Framesize different: %d %d\n", frame->framesize, frame->width * frame->height);
		return NULL;
	}
	
	if (buflen < (12 + frame->width * frame->height) ) {
		return NULL;
	}
	
	frame->rowptr = malloc( sizeof(unsigned char *) * frame->height);
	if (!frame->rowptr) {
		printf("ERROR: no memory\n");
		free(frame);
		return NULL;
	}
	
	for(i=0; i < frame->height; ++i) {
		frame->rowptr[i] = malloc(sizeof(unsigned char) * frame->width);
		if (!frame->rowptr[i]) {
			printf("ERROR: no memory\n");
			free(frame);
			return NULL;
		}
		memcpy(frame->rowptr[i], &buf[12]+i*frame->width, frame->width);
	}
	
	frame->next_frame = NULL;
	return frame;
}



/*
 * frm_anim *loadFRMAnim(FILE *frmfile)
 * 
 * Paramter: frmfile is an already opened FILE handle.
 * Return: a pointer to frm_anim structure for the frm animation; NULL in case of an error
 * 
 * Note: 1) loadFRMAnim calls rewind and fseek on frmfile.
 *       2) loadFRMAnim does not close frmfile
 * 
 * Overview:
 * loadFRMAnim tries to load a frm file from frmfile and creates a frm_anim structure that has
 * to be freed later with freefrmanim(frmanim *). Please look at the frm_anim for an explanation of
 * the structure.
 * 
 */

frm_anim *loadFRMAnim(FILE *frmfile) {
	uint32_t frmfilesize, offset=0;
	uint8_t direct=0;
	unsigned char *filebuf;
	frm_anim *frmp;
	frm_frame *frame;

	// Get the length of the file frmfile:
	rewind(frmfile);
	fseek(frmfile, 0l, SEEK_END);
	frmfilesize = ftell(frmfile);
	rewind(frmfile);
	
	if (frmfilesize < 0x3e) {
		printf("Error: loadFRMAnim - File length to short. This cannout be a frm file.\n");
		return NULL;
	}
	
	filebuf = malloc(frmfilesize);
	if (!filebuf) {
		printf("Error: loadFRMAnim - Couldn't allocate %d Byte memory for the file.\n", frmfilesize);
		return NULL;
	}
	
	if (frmfilesize != fread(filebuf, 1, frmfilesize, frmfile)) {
		printf("Error: loadFRMAnim - Reading the whole file failed.\n");
		free(filebuf);
		return NULL;
	}
	
	if (NULL == (frmp = malloc(sizeof(frm_anim)))) {
		printf("Error: loadFRMAnim - Couldn't allocate %d Byte memory for the frm_anim struct.\n", sizeof(frm_anim));
		free(filebuf);
		return NULL;
	}
	
	frmp->nrofframes = 0;
	frmp->palette = pal;
	frmp->frames = NULL;
	frmp->frameperorient = ntoh16(filebuf, FRM_OFFSET_FRAMESPERORIENT);
	frmp->frameareasize = ntoh32(filebuf, FRM_OFFSET_FRAMEAREASIZE);
	
	frame = (frmp->frames = fetchFRMFrame(&filebuf[FRM_OFFSET_FRAMEDATA], frmfilesize-FRM_OFFSET_FRAMEDATA, direct));
	
	if (frame) {
		offset = FRM_OFFSET_FRAMEDATA + FRMFRAME_OFFSET_DATA + frame->framesize;
		frmp->nrofframes = 1;
	} else {
		printf("Warn: loadFRMAnim - Haven't found one frame.\n");
	}
		
	while (frame && (frame->next_frame = fetchFRMFrame(&filebuf[offset], frmfilesize-offset, direct) )) {
		frame = frame->next_frame;
		offset += FRMFRAME_OFFSET_DATA + frame->framesize;
		++frmp->nrofframes;
		
		if (offset > filebuf[FRM_OFFSET_FIRSTFRAME_ORIENT5]) {
			direct=5;
		} else if (offset > filebuf[FRM_OFFSET_FIRSTFRAME_ORIENT4]) {
			direct=4;
		} else if (offset > filebuf[FRM_OFFSET_FIRSTFRAME_ORIENT3]) {
			direct=3;
		} else if (offset > filebuf[FRM_OFFSET_FIRSTFRAME_ORIENT2]) {
			direct=2;
		} else if (offset > filebuf[FRM_OFFSET_FIRSTFRAME_ORIENT1]) {
			direct=1;
		} else if (offset > filebuf[FRM_OFFSET_FIRSTFRAME_ORIENT0]) {
			direct=0;
		} else { 
			printf("Error: loadFRMAnim - wrong offset.\n");
			freefrmanim(frmp);
			free(filebuf);
			return 0;
		}
	}
	free(filebuf);
	return frmp;
}