view ext/openal-soft/Alc/winmm.c @ 295:faabfaf25f15

Removed the deletion of the search space from the the RoutePatherSearch class. This will fix the path finding so it now will calculate paths correctly. It should not be deleting the search space because it does not own it, it is only using it for calculations. Need to investigate further as to why the memory consumption continually increases when running UH. Also removed the need to store a local pointer in RoutePatherSearch to the singleton instance of a Heuristic, this will eliminate the possibly of having a dangling pointer or deleting something that it shouldn't.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Jul 2009 05:11:54 +0000
parents 4a0efb7baf70
children
line wrap: on
line source

/**
 * OpenAL cross platform audio library
 * Copyright (C) 1999-2007 by authors.
 * This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the
 *  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 *  Boston, MA  02111-1307, USA.
 * Or go to http://www.gnu.org/copyleft/lgpl.html
 */

#include "config.h"

#include <stdlib.h>
#include <stdio.h>
#include <memory.h>

#include <windows.h>
#include <mmsystem.h>

#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"


typedef struct {
    // MMSYSTEM Capture Device
    ALboolean        bWaveInShutdown;
    HANDLE           hWaveInHdrEvent;
    HANDLE           hWaveInThreadEvent;
    HANDLE           hWaveInThread;
    DWORD            ulWaveInThreadID;
    ALint            lWaveInBuffersCommitted;
    HWAVEIN          hWaveInHandle;
    WAVEHDR          WaveInBuffer[4];
    ALCchar          *pCapturedSampleData;
    ALuint           ulCapturedDataSize;
    ALuint           ulReadCapturedDataPos;
    ALuint           ulWriteCapturedDataPos;
} WinMMData;


static ALCchar *CaptureDeviceList[16];

/*
    WaveInProc

    Posts a message to 'CaptureThreadProc' everytime a WaveIn Buffer is completed and
    returns to the application (with more data)
*/
static void CALLBACK WaveInProc(HWAVEIN hDevice,UINT uMsg,DWORD_PTR dwInstance,DWORD_PTR dwParam1,DWORD_PTR dwParam2)
{
    ALCdevice *pDevice = (ALCdevice *)dwInstance;
    WinMMData *pData = pDevice->ExtraData;

    (void)hDevice;
    (void)dwParam2;

    if ((uMsg==WIM_DATA))
    {
        // Decrement number of buffers in use
        pData->lWaveInBuffersCommitted--;

        if (pData->bWaveInShutdown == AL_FALSE)
        {
            // Notify Wave Processor Thread that a Wave Header has returned
            PostThreadMessage(pData->ulWaveInThreadID,uMsg,0,dwParam1);
        }
        else
        {
            if (pData->lWaveInBuffersCommitted == 0)
            {
                // Signal Wave Buffers Returned event
                if (pData->hWaveInHdrEvent)
                    SetEvent(pData->hWaveInHdrEvent);

                // Post 'Quit' Message to WaveIn Processor Thread
                PostThreadMessage(pData->ulWaveInThreadID,WM_QUIT,0,0);
            }
        }
    }
}

/*
    CaptureThreadProc

    Used by "MMSYSTEM" Device.  Called when a WaveIn buffer had been filled with new
    audio data.
*/
DWORD WINAPI CaptureThreadProc(LPVOID lpParameter)
{
    ALCdevice *pDevice = (ALCdevice*)lpParameter;
    WinMMData *pData = pDevice->ExtraData;
    ALuint ulOffset, ulMaxSize, ulSection;
    LPWAVEHDR pWaveHdr;
    MSG msg;

    while (GetMessage(&msg, NULL, 0, 0))
    {
        if ((msg.message==WIM_DATA)&&(!pData->bWaveInShutdown))
        {
            SuspendContext(NULL);

            pWaveHdr = ((LPWAVEHDR)msg.lParam);

            // Calculate offset in local buffer to write data to
            ulOffset = pData->ulWriteCapturedDataPos % pData->ulCapturedDataSize;

            if ((ulOffset + pWaveHdr->dwBytesRecorded) > pData->ulCapturedDataSize)
            {
                ulSection = pData->ulCapturedDataSize - ulOffset;
                memcpy(pData->pCapturedSampleData + ulOffset, pWaveHdr->lpData, ulSection);
                memcpy(pData->pCapturedSampleData, pWaveHdr->lpData + ulSection, pWaveHdr->dwBytesRecorded - ulSection);
            }
            else
            {
                memcpy(pData->pCapturedSampleData + ulOffset, pWaveHdr->lpData, pWaveHdr->dwBytesRecorded);
            }

            pData->ulWriteCapturedDataPos += pWaveHdr->dwBytesRecorded;

            if (pData->ulWriteCapturedDataPos > (pData->ulReadCapturedDataPos + pData->ulCapturedDataSize))
            {
                // Application has not read enough audio data from the capture buffer so data has been
                // overwritten.  Reset ReadPosition.
                pData->ulReadCapturedDataPos = pData->ulWriteCapturedDataPos - pData->ulCapturedDataSize;
            }

            // To prevent an over-flow prevent the offset values from getting too large
            ulMaxSize = pData->ulCapturedDataSize << 4;
            if ((pData->ulReadCapturedDataPos > ulMaxSize) && (pData->ulWriteCapturedDataPos > ulMaxSize))
            {
                pData->ulReadCapturedDataPos -= ulMaxSize;
                pData->ulWriteCapturedDataPos -= ulMaxSize;
            }

            // Send buffer back to capture more data
            waveInAddBuffer(pData->hWaveInHandle,pWaveHdr,sizeof(WAVEHDR));
            pData->lWaveInBuffersCommitted++;

            ProcessContext(NULL);
        }
    }

    // Signal Wave Thread completed event
    if (pData->hWaveInThreadEvent)
        SetEvent(pData->hWaveInThreadEvent);

    ExitThread(0);

    return 0;
}


static ALCboolean WinMMOpenPlayback(ALCdevice *device, const ALCchar *deviceName)
{
    (void)device;
    (void)deviceName;
    return ALC_FALSE;
}

static void WinMMClosePlayback(ALCdevice *device)
{
    (void)device;
}


static ALCboolean WinMMOpenCapture(ALCdevice *pDevice, const ALCchar *deviceName, ALCuint frequency, ALCenum format, ALCsizei SampleSize)
{
    WAVEFORMATEX wfexCaptureFormat;
    WinMMData *pData = NULL;
    ALint lDeviceID = 0;
    ALint lBufferSize;
    ALint i;

    (void)format;

    // Find the Device ID matching the deviceName if valid
    if (deviceName)
    {
        for(i = 0;CaptureDeviceList[i];i++)
        {
            if (!strcmp(deviceName, CaptureDeviceList[i]))
            {
                lDeviceID = i;
                break;
            }
        }
        if(!CaptureDeviceList[i])
            return ALC_FALSE;
    }
    pDevice->szDeviceName = CaptureDeviceList[lDeviceID];

    pData = calloc(1, sizeof(*pData));
    if(!pData)
    {
        SetALCError(ALC_OUT_OF_MEMORY);
        return ALC_FALSE;
    }

    memset(&wfexCaptureFormat, 0, sizeof(WAVEFORMATEX));
    wfexCaptureFormat.wFormatTag = WAVE_FORMAT_PCM;
    wfexCaptureFormat.nChannels = aluChannelsFromFormat(pDevice->Format);
    wfexCaptureFormat.wBitsPerSample = aluBytesFromFormat(pDevice->Format) * 8;
    wfexCaptureFormat.nBlockAlign = wfexCaptureFormat.wBitsPerSample *
                                    wfexCaptureFormat.nChannels / 8;
    wfexCaptureFormat.nSamplesPerSec = frequency;
    wfexCaptureFormat.nAvgBytesPerSec = wfexCaptureFormat.nSamplesPerSec *
                                        wfexCaptureFormat.nBlockAlign;
    wfexCaptureFormat.cbSize = 0;

    if (waveInOpen(&pData->hWaveInHandle, lDeviceID, &wfexCaptureFormat, (DWORD_PTR)&WaveInProc, (DWORD_PTR)pDevice, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
        goto failure;

    pData->hWaveInHdrEvent = CreateEvent(NULL, AL_TRUE, AL_FALSE, "WaveInAllHeadersReturned");
    if (pData->hWaveInHdrEvent == NULL)
        goto failure;

    pData->hWaveInThreadEvent = CreateEvent(NULL, AL_TRUE, AL_FALSE, "WaveInThreadDestroyed");
    if (pData->hWaveInThreadEvent == NULL)
        goto failure;

    // Allocate circular memory buffer for the captured audio
    pData->ulCapturedDataSize = SampleSize * wfexCaptureFormat.nBlockAlign;

    // Make sure circular buffer is at least 100ms in size (and an exact multiple of
    // the block alignment
    if (pData->ulCapturedDataSize < (wfexCaptureFormat.nAvgBytesPerSec / 10))
    {
        pData->ulCapturedDataSize = wfexCaptureFormat.nAvgBytesPerSec / 10;
        pData->ulCapturedDataSize -= (pData->ulCapturedDataSize % wfexCaptureFormat.nBlockAlign);
    }

    pData->pCapturedSampleData = (ALCchar*)malloc(pData->ulCapturedDataSize);
    pData->lWaveInBuffersCommitted=0;

    // Create 4 Buffers of 50ms each
    lBufferSize = wfexCaptureFormat.nAvgBytesPerSec / 20;
    lBufferSize -= (lBufferSize % wfexCaptureFormat.nBlockAlign);

    for (i=0;i<4;i++)
    {
        memset(&pData->WaveInBuffer[i], 0, sizeof(WAVEHDR));
        pData->WaveInBuffer[i].dwBufferLength = lBufferSize;
        pData->WaveInBuffer[i].lpData = calloc(1,pData->WaveInBuffer[i].dwBufferLength);
        pData->WaveInBuffer[i].dwFlags = 0;
        pData->WaveInBuffer[i].dwLoops = 0;
        waveInPrepareHeader(pData->hWaveInHandle, &pData->WaveInBuffer[i], sizeof(WAVEHDR));
        waveInAddBuffer(pData->hWaveInHandle, &pData->WaveInBuffer[i], sizeof(WAVEHDR));
        pData->lWaveInBuffersCommitted++;
    }

    pData->ulReadCapturedDataPos = 0;
    pData->ulWriteCapturedDataPos = 0;

    pDevice->ExtraData = pData;

    pData->hWaveInThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)CaptureThreadProc, (LPVOID)pDevice, 0, &pData->ulWaveInThreadID);
    if (pData->hWaveInThread == NULL)
        goto failure;

    return ALC_TRUE;

failure:
    for (i=0;i<4;i++)
    {
        if(pData->WaveInBuffer[i].lpData)
        {
            waveInUnprepareHeader(pData->hWaveInHandle, &pData->WaveInBuffer[i], sizeof(WAVEHDR));
            free(pData->WaveInBuffer[i].lpData);
        }
    }

    free(pData->pCapturedSampleData);
    if(pData->hWaveInHandle)
        waveInClose(pData->hWaveInHandle);
    if(pData->hWaveInThread)
        CloseHandle(pData->hWaveInThread);
    if (pData->hWaveInHdrEvent)
        CloseHandle(pData->hWaveInHdrEvent);
    if (pData->hWaveInThreadEvent)
        CloseHandle(pData->hWaveInThreadEvent);

    free(pData);
    return ALC_FALSE;
}

static void WinMMCloseCapture(ALCdevice *pDevice)
{
    WinMMData *pData = (WinMMData*)pDevice->ExtraData;
    int i;

    // Call waveOutReset to shutdown wave device
    pData->bWaveInShutdown = AL_TRUE;
    waveInReset(pData->hWaveInHandle);

    // Wait for signal that all Wave Buffers have returned
    WaitForSingleObjectEx(pData->hWaveInHdrEvent, 5000, FALSE);

    // Wait for signal that Wave Thread has been destroyed
    WaitForSingleObjectEx(pData->hWaveInThreadEvent, 5000, FALSE);

    // Release the wave buffers
    for (i=0;i<4;i++)
    {
        waveInUnprepareHeader(pData->hWaveInHandle, &pData->WaveInBuffer[i], sizeof(WAVEHDR));
        free(pData->WaveInBuffer[i].lpData);
    }

    // Free Audio Buffer data
    free(pData->pCapturedSampleData);
    pData->pCapturedSampleData = NULL;

    // Close the Wave device
    waveInClose(pData->hWaveInHandle);
    pData->hWaveInHandle = 0;

    CloseHandle(pData->hWaveInThread);
    pData->hWaveInThread = 0;

    if (pData->hWaveInHdrEvent)
    {
        CloseHandle(pData->hWaveInHdrEvent);
        pData->hWaveInHdrEvent = 0;
    }

    if (pData->hWaveInThreadEvent)
    {
        CloseHandle(pData->hWaveInThreadEvent);
        pData->hWaveInThreadEvent = 0;
    }

    free(pData);
    pDevice->ExtraData = NULL;
}

static void WinMMStartCapture(ALCdevice *pDevice)
{
    WinMMData *pData = (WinMMData*)pDevice->ExtraData;
    waveInStart(pData->hWaveInHandle);
}

static void WinMMStopCapture(ALCdevice *pDevice)
{
    WinMMData *pData = (WinMMData*)pDevice->ExtraData;
    waveInStop(pData->hWaveInHandle);
}

static void WinMMCaptureSamples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint lSamples)
{
    WinMMData *pData = (WinMMData*)pDevice->ExtraData;
    ALuint ulSamples = (unsigned long)lSamples;
    ALuint ulBytes, ulBytesToCopy;
    ALuint ulCapturedSamples;
    ALuint ulReadOffset;
    ALuint frameSize = aluBytesFromFormat(pDevice->Format) *
                       aluChannelsFromFormat(pDevice->Format);

    // Check that we have the requested numbers of Samples
    ulCapturedSamples = (pData->ulWriteCapturedDataPos -
                         pData->ulReadCapturedDataPos) /
                        frameSize;
    if(ulSamples > ulCapturedSamples)
    {
        SetALCError(ALC_INVALID_VALUE);
        return;
    }

    ulBytes = ulSamples * frameSize;

    // Get Read Offset
    ulReadOffset = (pData->ulReadCapturedDataPos % pData->ulCapturedDataSize);

    // Check for wrap-around condition
    if ((ulReadOffset + ulBytes) > pData->ulCapturedDataSize)
    {
        // Copy data from last Read position to end of data
        ulBytesToCopy = pData->ulCapturedDataSize - ulReadOffset;
        memcpy(pBuffer, pData->pCapturedSampleData + ulReadOffset, ulBytesToCopy);

        // Copy rest of the data from the start of the captured data
        memcpy(((char *)pBuffer) + ulBytesToCopy, pData->pCapturedSampleData, ulBytes - ulBytesToCopy);
    }
    else
    {
        // Copy data from the read position in the captured data
        memcpy(pBuffer, pData->pCapturedSampleData + ulReadOffset, ulBytes);
    }

    // Update Read Position
    pData->ulReadCapturedDataPos += ulBytes;
}

static ALCuint WinMMAvailableSamples(ALCdevice *pDevice)
{
    WinMMData *pData = (WinMMData*)pDevice->ExtraData;
    ALCuint lCapturedBytes = (pData->ulWriteCapturedDataPos - pData->ulReadCapturedDataPos);
    return lCapturedBytes / (aluBytesFromFormat(pDevice->Format) *
                             aluChannelsFromFormat(pDevice->Format));
}


BackendFuncs WinMMFuncs = {
    WinMMOpenPlayback,
    WinMMClosePlayback,
    WinMMOpenCapture,
    WinMMCloseCapture,
    WinMMStartCapture,
    WinMMStopCapture,
    WinMMCaptureSamples,
    WinMMAvailableSamples
};

void alcWinMMInit(BackendFuncs *FuncList)
{
    ALint lNumDevs;
    ALint lLoop;

    *FuncList = WinMMFuncs;

    lNumDevs = waveInGetNumDevs();
    for (lLoop = 0; lLoop < lNumDevs; lLoop++)
    {
        WAVEINCAPS WaveInCaps;
        if(waveInGetDevCaps(lLoop, &WaveInCaps, sizeof(WAVEINCAPS)) == MMSYSERR_NOERROR)
        {
            char name[128];
            snprintf(name, sizeof(name), "WaveIn on %s", WaveInCaps.szPname);
            CaptureDeviceList[lLoop] = AppendCaptureDeviceList(name);
        }
    }
}