view ext/openal-soft/Alc/dsound.c @ 295:faabfaf25f15

Removed the deletion of the search space from the the RoutePatherSearch class. This will fix the path finding so it now will calculate paths correctly. It should not be deleting the search space because it does not own it, it is only using it for calculations. Need to investigate further as to why the memory consumption continually increases when running UH. Also removed the need to store a local pointer in RoutePatherSearch to the singleton instance of a Heuristic, this will eliminate the possibly of having a dangling pointer or deleting something that it shouldn't.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Jul 2009 05:11:54 +0000
parents 4a0efb7baf70
children
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/**
 * OpenAL cross platform audio library
 * Copyright (C) 1999-2007 by authors.
 * This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Library General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the
 *  Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 *  Boston, MA  02111-1307, USA.
 * Or go to http://www.gnu.org/copyleft/lgpl.html
 */

#include "config.h"

#define INITGUID
#include <stdlib.h>
#include <stdio.h>
#include <memory.h>

#include <dsound.h>
#include <mmreg.h>

#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"

#ifndef DSSPEAKER_7POINT1
#define DSSPEAKER_7POINT1       7
#endif

DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71);

// Since DSound doesn't report the fragment size, just assume 4 fragments
#define DS_FRAGS 4

typedef struct {
    // DirectSound Playback Device
    LPDIRECTSOUND          lpDS;
    LPDIRECTSOUNDBUFFER    DSpbuffer;
    LPDIRECTSOUNDBUFFER    DSsbuffer;

    int killNow;
    ALvoid *thread;
} DSoundData;


typedef struct {
    ALCchar *name;
    GUID guid;
} DevMap;
static DevMap DeviceList[16];


static ALuint DSoundProc(ALvoid *ptr)
{
    ALCdevice *pDevice = (ALCdevice*)ptr;
    DSoundData *pData = (DSoundData*)pDevice->ExtraData;
    DWORD LastCursor = 0;
    DWORD PlayCursor;
    VOID *WritePtr1, *WritePtr2;
    DWORD WriteCnt1,  WriteCnt2;
    DWORD BufferSize;
    DWORD avail;
    HRESULT err;

    BufferSize  = pDevice->UpdateSize * DS_FRAGS *
                  aluBytesFromFormat(pDevice->Format) *
                  aluChannelsFromFormat(pDevice->Format);

    while(!pData->killNow)
    {
        // Get current play and write cursors
        IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &PlayCursor, NULL);
        avail = (PlayCursor-LastCursor+BufferSize) % BufferSize;

        if(avail == 0)
        {
            Sleep(1);
            continue;
        }

        // Lock output buffer
        WriteCnt1 = 0;
        WriteCnt2 = 0;
        err = IDirectSoundBuffer_Lock(pData->DSsbuffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);

        // If the buffer is lost, restore it, play and lock
        if(err == DSERR_BUFFERLOST)
        {
            err = IDirectSoundBuffer_Restore(pData->DSsbuffer);
            if(SUCCEEDED(err))
                err = IDirectSoundBuffer_Play(pData->DSsbuffer, 0, 0, DSBPLAY_LOOPING);
            if(SUCCEEDED(err))
                err = IDirectSoundBuffer_Lock(pData->DSsbuffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0);
        }

        // Successfully locked the output buffer
        if(SUCCEEDED(err))
        {
            // If we have an active context, mix data directly into output buffer otherwise fill with silence
            SuspendContext(NULL);
            aluMixData(pDevice->Context, WritePtr1, WriteCnt1, pDevice->Format);
            aluMixData(pDevice->Context, WritePtr2, WriteCnt2, pDevice->Format);
            ProcessContext(NULL);

            // Unlock output buffer only when successfully locked
            IDirectSoundBuffer_Unlock(pData->DSsbuffer, WritePtr1, WriteCnt1, WritePtr2, WriteCnt2);
        }
        else
            AL_PRINT("Buffer lock error: %#lx\n", err);

        // Update old write cursor location
        LastCursor += WriteCnt1+WriteCnt2;
        LastCursor %= BufferSize;
    }

    return 0;
}

static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceName)
{
    DSBUFFERDESC DSBDescription;
    DSoundData *pData = NULL;
    WAVEFORMATEXTENSIBLE OutputType;
    DWORD frameSize = 0;
    LPGUID guid = NULL;
    DWORD speakers;
    HRESULT hr;

    if(deviceName)
    {
        int i;
        for(i = 0;DeviceList[i].name;i++)
        {
            if(strcmp(deviceName, DeviceList[i].name) == 0)
            {
                device->szDeviceName = DeviceList[i].name;
                if(i > 0)
                    guid = &DeviceList[i].guid;
                break;
            }
        }
        if(!DeviceList[i].name)
            return ALC_FALSE;
    }
    else
        device->szDeviceName = DeviceList[0].name;

    memset(&OutputType, 0, sizeof(OutputType));

    //Initialise requested device

    pData = calloc(1, sizeof(DSoundData));
    if(!pData)
    {
        SetALCError(ALC_OUT_OF_MEMORY);
        return ALC_FALSE;
    }

    //DirectSound Init code
    hr = DirectSoundCreate(guid, &pData->lpDS, NULL);
    if(SUCCEEDED(hr))
        hr = IDirectSound_SetCooperativeLevel(pData->lpDS, GetForegroundWindow(), DSSCL_PRIORITY);

    if(SUCCEEDED(hr))
        hr = IDirectSound_GetSpeakerConfig(pData->lpDS, &speakers);
    if(SUCCEEDED(hr))
    {
        speakers = DSSPEAKER_CONFIG(speakers);
        if(speakers == DSSPEAKER_MONO)
        {
            if(aluBytesFromFormat(device->Format) == 1)
                device->Format = AL_FORMAT_MONO8;
            else
                device->Format = AL_FORMAT_MONO16;
        }
        else if(speakers == DSSPEAKER_STEREO)
        {
            if(aluBytesFromFormat(device->Format) == 1)
                device->Format = AL_FORMAT_STEREO8;
            else
                device->Format = AL_FORMAT_STEREO16;
        }
        else if(speakers == DSSPEAKER_QUAD)
        {
            if(aluBytesFromFormat(device->Format) == 1)
                device->Format = AL_FORMAT_QUAD8;
            else
                device->Format = AL_FORMAT_QUAD16;
            OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
                                       SPEAKER_FRONT_RIGHT |
                                       SPEAKER_BACK_LEFT |
                                       SPEAKER_BACK_RIGHT;
        }
        else if(speakers == DSSPEAKER_5POINT1)
        {
            if(aluBytesFromFormat(device->Format) == 1)
                device->Format = AL_FORMAT_51CHN8;
            else
                device->Format = AL_FORMAT_51CHN16;
            OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
                                       SPEAKER_FRONT_RIGHT |
                                       SPEAKER_FRONT_CENTER |
                                       SPEAKER_LOW_FREQUENCY |
                                       SPEAKER_BACK_LEFT |
                                       SPEAKER_BACK_RIGHT;
        }
        else if(speakers == DSSPEAKER_7POINT1)
        {
            if(aluBytesFromFormat(device->Format) == 1)
                device->Format = AL_FORMAT_71CHN8;
            else
                device->Format = AL_FORMAT_71CHN16;
            OutputType.dwChannelMask = SPEAKER_FRONT_LEFT |
                                       SPEAKER_FRONT_RIGHT |
                                       SPEAKER_FRONT_CENTER |
                                       SPEAKER_LOW_FREQUENCY |
                                       SPEAKER_BACK_LEFT |
                                       SPEAKER_BACK_RIGHT |
                                       SPEAKER_SIDE_LEFT |
                                       SPEAKER_SIDE_RIGHT;
        }
        frameSize = aluBytesFromFormat(device->Format) *
                    aluChannelsFromFormat(device->Format);

        OutputType.Format.wFormatTag = WAVE_FORMAT_PCM;
        OutputType.Format.nChannels = aluChannelsFromFormat(device->Format);
        OutputType.Format.wBitsPerSample = aluBytesFromFormat(device->Format) * 8;
        OutputType.Format.nBlockAlign = OutputType.Format.nChannels*OutputType.Format.wBitsPerSample/8;
        OutputType.Format.nSamplesPerSec = device->Frequency;
        OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec*OutputType.Format.nBlockAlign;
        OutputType.Format.cbSize = 0;

        device->UpdateSize /= DS_FRAGS;
    }

    if(OutputType.Format.nChannels > 2)
    {
        OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
        OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample;
        OutputType.Format.cbSize = 22;
        OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
    }
    else
    {
        if(SUCCEEDED(hr))
        {
            memset(&DSBDescription,0,sizeof(DSBUFFERDESC));
            DSBDescription.dwSize=sizeof(DSBUFFERDESC);
            DSBDescription.dwFlags=DSBCAPS_PRIMARYBUFFER;
            hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSpbuffer, NULL);
        }
        if(SUCCEEDED(hr))
            hr = IDirectSoundBuffer_SetFormat(pData->DSpbuffer,&OutputType.Format);
    }

    if(SUCCEEDED(hr))
    {
        memset(&DSBDescription,0,sizeof(DSBUFFERDESC));
        DSBDescription.dwSize=sizeof(DSBUFFERDESC);
        DSBDescription.dwFlags=DSBCAPS_GLOBALFOCUS|DSBCAPS_GETCURRENTPOSITION2;
        DSBDescription.dwBufferBytes=device->UpdateSize * DS_FRAGS * frameSize;
        DSBDescription.lpwfxFormat=&OutputType.Format;
        hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSsbuffer, NULL);
    }

    if(SUCCEEDED(hr))
        hr = IDirectSoundBuffer_Play(pData->DSsbuffer, 0, 0, DSBPLAY_LOOPING);

    device->ExtraData = pData;
    pData->thread = StartThread(DSoundProc, device);
    if(!pData->thread)
        hr = E_FAIL;

    if(FAILED(hr))
    {
        if (pData->DSsbuffer)
            IDirectSoundBuffer_Release(pData->DSsbuffer);
        if (pData->DSpbuffer)
            IDirectSoundBuffer_Release(pData->DSpbuffer);
        if (pData->lpDS)
            IDirectSound_Release(pData->lpDS);

        free(pData);
        return ALC_FALSE;
    }

    return ALC_TRUE;
}

static void DSoundClosePlayback(ALCdevice *device)
{
    DSoundData *pData = device->ExtraData;

    pData->killNow = 1;
    StopThread(pData->thread);

    IDirectSoundBuffer_Release(pData->DSsbuffer);
    if (pData->DSpbuffer)
        IDirectSoundBuffer_Release(pData->DSpbuffer);
    IDirectSound_Release(pData->lpDS);

    free(pData);
    device->ExtraData = NULL;
}


static ALCboolean DSoundOpenCapture(ALCdevice *pDevice, const ALCchar *deviceName, ALCuint frequency, ALCenum format, ALCsizei SampleSize)
{
    (void)pDevice;
    (void)deviceName;
    (void)frequency;
    (void)format;
    (void)SampleSize;
    return ALC_FALSE;
}

static void DSoundCloseCapture(ALCdevice *pDevice)
{
    (void)pDevice;
}

static void DSoundStartCapture(ALCdevice *pDevice)
{
    (void)pDevice;
}

static void DSoundStopCapture(ALCdevice *pDevice)
{
    (void)pDevice;
}

static void DSoundCaptureSamples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint lSamples)
{
    (void)pDevice;
    (void)pBuffer;
    (void)lSamples;
}

static ALCuint DSoundAvailableSamples(ALCdevice *pDevice)
{
    (void)pDevice;
    return 0;
}


BackendFuncs DSoundFuncs = {
    DSoundOpenPlayback,
    DSoundClosePlayback,
    DSoundOpenCapture,
    DSoundCloseCapture,
    DSoundStartCapture,
    DSoundStopCapture,
    DSoundCaptureSamples,
    DSoundAvailableSamples
};

static BOOL CALLBACK DSoundEnumDevices(LPGUID guid, LPCSTR desc, LPCSTR drvname, LPVOID data)
{
    size_t *iter = data;
    (void)drvname;

    if(guid)
    {
        char str[128];
        snprintf(str, sizeof(str), "DirectSound Software on %s", desc);
        DeviceList[*iter].name = AppendAllDeviceList(str);
        DeviceList[*iter].guid = *guid;
        (*iter)++;
    }
    else
        DeviceList[0].name = AppendDeviceList("DirectSound Software");

    return TRUE;
}

void alcDSoundInit(BackendFuncs *FuncList)
{
    size_t iter = 1;
    HRESULT hr;

    *FuncList = DSoundFuncs;

    hr = DirectSoundEnumerate(DSoundEnumDevices, &iter);
    if(FAILED(hr))
        AL_PRINT("Error enumerating DirectSound devices (%#x)!\n", (unsigned int)hr);
}