Mercurial > fife-parpg
view ext/openal-soft/Alc/dsound.c @ 295:faabfaf25f15
Removed the deletion of the search space from the the RoutePatherSearch class. This will fix the path finding so it now will calculate paths correctly. It should not be deleting the search space because it does not own it, it is only using it for calculations. Need to investigate further as to why the memory consumption continually increases when running UH. Also removed the need to store a local pointer in RoutePatherSearch to the singleton instance of a Heuristic, this will eliminate the possibly of having a dangling pointer or deleting something that it shouldn't.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 03 Jul 2009 05:11:54 +0000 |
parents | 4a0efb7baf70 |
children |
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/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #define INITGUID #include <stdlib.h> #include <stdio.h> #include <memory.h> #include <dsound.h> #include <mmreg.h> #include "alMain.h" #include "AL/al.h" #include "AL/alc.h" #ifndef DSSPEAKER_7POINT1 #define DSSPEAKER_7POINT1 7 #endif DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); // Since DSound doesn't report the fragment size, just assume 4 fragments #define DS_FRAGS 4 typedef struct { // DirectSound Playback Device LPDIRECTSOUND lpDS; LPDIRECTSOUNDBUFFER DSpbuffer; LPDIRECTSOUNDBUFFER DSsbuffer; int killNow; ALvoid *thread; } DSoundData; typedef struct { ALCchar *name; GUID guid; } DevMap; static DevMap DeviceList[16]; static ALuint DSoundProc(ALvoid *ptr) { ALCdevice *pDevice = (ALCdevice*)ptr; DSoundData *pData = (DSoundData*)pDevice->ExtraData; DWORD LastCursor = 0; DWORD PlayCursor; VOID *WritePtr1, *WritePtr2; DWORD WriteCnt1, WriteCnt2; DWORD BufferSize; DWORD avail; HRESULT err; BufferSize = pDevice->UpdateSize * DS_FRAGS * aluBytesFromFormat(pDevice->Format) * aluChannelsFromFormat(pDevice->Format); while(!pData->killNow) { // Get current play and write cursors IDirectSoundBuffer_GetCurrentPosition(pData->DSsbuffer, &PlayCursor, NULL); avail = (PlayCursor-LastCursor+BufferSize) % BufferSize; if(avail == 0) { Sleep(1); continue; } // Lock output buffer WriteCnt1 = 0; WriteCnt2 = 0; err = IDirectSoundBuffer_Lock(pData->DSsbuffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); // If the buffer is lost, restore it, play and lock if(err == DSERR_BUFFERLOST) { err = IDirectSoundBuffer_Restore(pData->DSsbuffer); if(SUCCEEDED(err)) err = IDirectSoundBuffer_Play(pData->DSsbuffer, 0, 0, DSBPLAY_LOOPING); if(SUCCEEDED(err)) err = IDirectSoundBuffer_Lock(pData->DSsbuffer, LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); } // Successfully locked the output buffer if(SUCCEEDED(err)) { // If we have an active context, mix data directly into output buffer otherwise fill with silence SuspendContext(NULL); aluMixData(pDevice->Context, WritePtr1, WriteCnt1, pDevice->Format); aluMixData(pDevice->Context, WritePtr2, WriteCnt2, pDevice->Format); ProcessContext(NULL); // Unlock output buffer only when successfully locked IDirectSoundBuffer_Unlock(pData->DSsbuffer, WritePtr1, WriteCnt1, WritePtr2, WriteCnt2); } else AL_PRINT("Buffer lock error: %#lx\n", err); // Update old write cursor location LastCursor += WriteCnt1+WriteCnt2; LastCursor %= BufferSize; } return 0; } static ALCboolean DSoundOpenPlayback(ALCdevice *device, const ALCchar *deviceName) { DSBUFFERDESC DSBDescription; DSoundData *pData = NULL; WAVEFORMATEXTENSIBLE OutputType; DWORD frameSize = 0; LPGUID guid = NULL; DWORD speakers; HRESULT hr; if(deviceName) { int i; for(i = 0;DeviceList[i].name;i++) { if(strcmp(deviceName, DeviceList[i].name) == 0) { device->szDeviceName = DeviceList[i].name; if(i > 0) guid = &DeviceList[i].guid; break; } } if(!DeviceList[i].name) return ALC_FALSE; } else device->szDeviceName = DeviceList[0].name; memset(&OutputType, 0, sizeof(OutputType)); //Initialise requested device pData = calloc(1, sizeof(DSoundData)); if(!pData) { SetALCError(ALC_OUT_OF_MEMORY); return ALC_FALSE; } //DirectSound Init code hr = DirectSoundCreate(guid, &pData->lpDS, NULL); if(SUCCEEDED(hr)) hr = IDirectSound_SetCooperativeLevel(pData->lpDS, GetForegroundWindow(), DSSCL_PRIORITY); if(SUCCEEDED(hr)) hr = IDirectSound_GetSpeakerConfig(pData->lpDS, &speakers); if(SUCCEEDED(hr)) { speakers = DSSPEAKER_CONFIG(speakers); if(speakers == DSSPEAKER_MONO) { if(aluBytesFromFormat(device->Format) == 1) device->Format = AL_FORMAT_MONO8; else device->Format = AL_FORMAT_MONO16; } else if(speakers == DSSPEAKER_STEREO) { if(aluBytesFromFormat(device->Format) == 1) device->Format = AL_FORMAT_STEREO8; else device->Format = AL_FORMAT_STEREO16; } else if(speakers == DSSPEAKER_QUAD) { if(aluBytesFromFormat(device->Format) == 1) device->Format = AL_FORMAT_QUAD8; else device->Format = AL_FORMAT_QUAD16; OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; } else if(speakers == DSSPEAKER_5POINT1) { if(aluBytesFromFormat(device->Format) == 1) device->Format = AL_FORMAT_51CHN8; else device->Format = AL_FORMAT_51CHN16; OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; } else if(speakers == DSSPEAKER_7POINT1) { if(aluBytesFromFormat(device->Format) == 1) device->Format = AL_FORMAT_71CHN8; else device->Format = AL_FORMAT_71CHN16; OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; } frameSize = aluBytesFromFormat(device->Format) * aluChannelsFromFormat(device->Format); OutputType.Format.wFormatTag = WAVE_FORMAT_PCM; OutputType.Format.nChannels = aluChannelsFromFormat(device->Format); OutputType.Format.wBitsPerSample = aluBytesFromFormat(device->Format) * 8; OutputType.Format.nBlockAlign = OutputType.Format.nChannels*OutputType.Format.wBitsPerSample/8; OutputType.Format.nSamplesPerSec = device->Frequency; OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec*OutputType.Format.nBlockAlign; OutputType.Format.cbSize = 0; device->UpdateSize /= DS_FRAGS; } if(OutputType.Format.nChannels > 2) { OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample; OutputType.Format.cbSize = 22; OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; } else { if(SUCCEEDED(hr)) { memset(&DSBDescription,0,sizeof(DSBUFFERDESC)); DSBDescription.dwSize=sizeof(DSBUFFERDESC); DSBDescription.dwFlags=DSBCAPS_PRIMARYBUFFER; hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSpbuffer, NULL); } if(SUCCEEDED(hr)) hr = IDirectSoundBuffer_SetFormat(pData->DSpbuffer,&OutputType.Format); } if(SUCCEEDED(hr)) { memset(&DSBDescription,0,sizeof(DSBUFFERDESC)); DSBDescription.dwSize=sizeof(DSBUFFERDESC); DSBDescription.dwFlags=DSBCAPS_GLOBALFOCUS|DSBCAPS_GETCURRENTPOSITION2; DSBDescription.dwBufferBytes=device->UpdateSize * DS_FRAGS * frameSize; DSBDescription.lpwfxFormat=&OutputType.Format; hr = IDirectSound_CreateSoundBuffer(pData->lpDS, &DSBDescription, &pData->DSsbuffer, NULL); } if(SUCCEEDED(hr)) hr = IDirectSoundBuffer_Play(pData->DSsbuffer, 0, 0, DSBPLAY_LOOPING); device->ExtraData = pData; pData->thread = StartThread(DSoundProc, device); if(!pData->thread) hr = E_FAIL; if(FAILED(hr)) { if (pData->DSsbuffer) IDirectSoundBuffer_Release(pData->DSsbuffer); if (pData->DSpbuffer) IDirectSoundBuffer_Release(pData->DSpbuffer); if (pData->lpDS) IDirectSound_Release(pData->lpDS); free(pData); return ALC_FALSE; } return ALC_TRUE; } static void DSoundClosePlayback(ALCdevice *device) { DSoundData *pData = device->ExtraData; pData->killNow = 1; StopThread(pData->thread); IDirectSoundBuffer_Release(pData->DSsbuffer); if (pData->DSpbuffer) IDirectSoundBuffer_Release(pData->DSpbuffer); IDirectSound_Release(pData->lpDS); free(pData); device->ExtraData = NULL; } static ALCboolean DSoundOpenCapture(ALCdevice *pDevice, const ALCchar *deviceName, ALCuint frequency, ALCenum format, ALCsizei SampleSize) { (void)pDevice; (void)deviceName; (void)frequency; (void)format; (void)SampleSize; return ALC_FALSE; } static void DSoundCloseCapture(ALCdevice *pDevice) { (void)pDevice; } static void DSoundStartCapture(ALCdevice *pDevice) { (void)pDevice; } static void DSoundStopCapture(ALCdevice *pDevice) { (void)pDevice; } static void DSoundCaptureSamples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint lSamples) { (void)pDevice; (void)pBuffer; (void)lSamples; } static ALCuint DSoundAvailableSamples(ALCdevice *pDevice) { (void)pDevice; return 0; } BackendFuncs DSoundFuncs = { DSoundOpenPlayback, DSoundClosePlayback, DSoundOpenCapture, DSoundCloseCapture, DSoundStartCapture, DSoundStopCapture, DSoundCaptureSamples, DSoundAvailableSamples }; static BOOL CALLBACK DSoundEnumDevices(LPGUID guid, LPCSTR desc, LPCSTR drvname, LPVOID data) { size_t *iter = data; (void)drvname; if(guid) { char str[128]; snprintf(str, sizeof(str), "DirectSound Software on %s", desc); DeviceList[*iter].name = AppendAllDeviceList(str); DeviceList[*iter].guid = *guid; (*iter)++; } else DeviceList[0].name = AppendDeviceList("DirectSound Software"); return TRUE; } void alcDSoundInit(BackendFuncs *FuncList) { size_t iter = 1; HRESULT hr; *FuncList = DSoundFuncs; hr = DirectSoundEnumerate(DSoundEnumDevices, &iter); if(FAILED(hr)) AL_PRINT("Error enumerating DirectSound devices (%#x)!\n", (unsigned int)hr); }