view clients/rio_de_hola/settings.py @ 295:faabfaf25f15

Removed the deletion of the search space from the the RoutePatherSearch class. This will fix the path finding so it now will calculate paths correctly. It should not be deleting the search space because it does not own it, it is only using it for calculations. Need to investigate further as to why the memory consumption continually increases when running UH. Also removed the need to store a local pointer in RoutePatherSearch to the singleton instance of a Heuristic, this will eliminate the possibly of having a dangling pointer or deleting something that it shouldn't.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Jul 2009 05:11:54 +0000
parents 815354ba295e
children
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import shutil
import pychan
import os
from fife_utils import getUserDataDirectory
try:
	import xml.etree.cElementTree as ET
except:
	import xml.etree.ElementTree as ET

class Setting(object):
	def __init__(self, *args, **kwargs):
		self._appdata = getUserDataDirectory("fife", "rio_de_hola")
		
		if not os.path.exists(self._appdata+'/settings.xml'):
			shutil.copyfile('settings-dist.xml', self._appdata+'/settings.xml')
		

	def onOptionsPress(self):	
		self.changesRequireRestart = False
		self.isSetToDefault = False
		self.Resolutions = ['640x480', '800x600', '1024x768', '1280x800', '1440x900']
		if not hasattr(self, 'OptionsDlg'):
			self.OptionsDlg = None
		if not self.OptionsDlg:
			self.OptionsDlg = pychan.loadXML('gui/settings.xml')
			self.OptionsDlg.distributeInitialData({
				'screen_resolution' : self.Resolutions,
				'render_backend' : ['OpenGL', 'SDL']
			})
			self.OptionsDlg.distributeData({
				'screen_resolution' : self.Resolutions.index(str(self.readSetting("ScreenWidth")) + 'x' + str(self.readSetting("ScreenHeight"))),
				'render_backend' : 0 if str(self.readSetting("RenderBackend")) == "OpenGL" else 1,
				'enable_fullscreen' : int(self.readSetting("FullScreen")),
				'enable_sound' : int(self.readSetting("PlaySounds"))
			})
			self.OptionsDlg.mapEvents({
				'okButton' : self.saveSettings,
				'cancelButton' : self.OptionsDlg.hide,
				'defaultButton' : self.setDefaults
			})
		self.OptionsDlg.show()

	def setDefaults(self):
		shutil.copyfile('settings-dist.xml', self._appdata+'/settings.xml')
		self.isSetToDefault = True
		self.changesRequireRestart = True

	def readSetting(self, name, type='int', strip=True, text=False):
		if not hasattr(self, 'tree'):
			self.tree = ET.parse(self._appdata+'/settings.xml')
			self.root_element = self.tree.getroot()
		element = self.root_element.find(name)
		if element is not None:
			element_value = element.text
			if element_value is None:
				if type == 'int':
					return 0
				elif type == 'list':
					list = []
					return list
			else:
				if type == 'int':
					return element_value.strip() if strip else element_value
				elif type == 'list':
					list = []
					list_s = []
					list = str(element_value.strip()).split(";")
					for item in list:
						item = item.strip()
						if text:
							item = item.replace('\\n', '\n')
						list_s.append(item)
					return list_s
				elif type == 'bool':
					return False if element_value.strip() == 'False' else True
		else:
			print 'Setting,', name, 'does not exist!'

	def setSetting(self, name, value):
		element = self.root_element.find(name)
		if element is not None:
			if value is not element.text:
				element.text = str(value)
		else:
			print 'Setting,', name, 'does not exist!'

	def saveSettings(self):
		screen_resolution, render_backend, enable_fullscreen, enable_sound = self.OptionsDlg.collectData('screen_resolution', 'render_backend', 'enable_fullscreen', 'enable_sound')
		render_backend = 'OpenGL' if render_backend is 0 else 'SDL'
		if render_backend != str(self.readSetting("RenderBackend")):
			self.setSetting('RenderBackend', render_backend)
			self.changesRequireRestart = True
		if int(enable_fullscreen) != int(self.readSetting("FullScreen")):
			self.setSetting('FullScreen', int(enable_fullscreen))
			self.changesRequireRestart = True
		if int(enable_sound) != int(self.readSetting("PlaySounds")):
			self.setSetting('PlaySounds', int(enable_sound))
			self.changesRequireRestart = True
		if screen_resolution != self.Resolutions.index(str(self.readSetting("ScreenWidth")) + 'x' + str(self.readSetting("ScreenHeight"))):
			self.setSetting('ScreenWidth', int(self.Resolutions[screen_resolution].partition('x')[0]))
			self.setSetting('ScreenHeight', int(self.Resolutions[screen_resolution].partition('x')[2]))
			self.changesRequireRestart = True

		if not self.isSetToDefault:
			self.tree.write(self._appdata+'/settings.xml')
		self.OptionsDlg.hide()
		if self.changesRequireRestart:
			RestartDlg = pychan.loadXML('gui/changes_require_restart.xml')
			RestartDlg.mapEvents({ 'closeButton' : RestartDlg.hide })
			RestartDlg.show()