Mercurial > fife-parpg
view engine/core/loaders/native/audio_loaders/sounddecoder_ogg.h @ 407:f27880d4c08c
Moved getAngleBetween() form Camera to angles.h and updated it to not use the camera angle in it's calculation.
Added camera rotation to the angle calculation for selecting the correct image by angles.
Added a call to setRotation() to make sure that instance rotation is valid.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 29 Jan 2010 21:03:51 +0000 |
parents | 64738befdf3b |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_SOUNDDECODER_OGG_H #define FIFE_SOUNDDECODER_OGG_H // Standard C++ library includes // Platform specific includes // 3rd party library includes #include <vorbisfile.h> #include <boost/scoped_ptr.hpp> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "vfs/raw/rawdata.h" #include "audio/sounddecoder.h" namespace FIFE { class SoundDecoderOgg : public SoundDecoder { public: SoundDecoderOgg(RawData* ptr); ~SoundDecoderOgg() { releaseBuffer(); } /** Returns the decoded length of the file in bytes */ unsigned long getDecodedLength() const{ return m_declength; } /** Sets the current position in the file (in bytes) * * @return 0 (False), if the positioning was successful */ bool setCursor(unsigned long pos); /** Request the decoding of the next part of the stream. * * @param length The length of the decoded part * @return 0 (False), if decoding was successful */ bool decode(unsigned long length); /** Returns the next decoded buffer. * * The length of the buffer is returned by getBufferSize(). */ void *getBuffer() const{ return m_data; } /** Returns the byte-size of the buffer returned by getBuffer(). */ unsigned long getBufferSize() { return m_datasize; } /** Releases the buffer returned by getBuffer() */ void releaseBuffer() { if (m_data != NULL) { delete[] m_data; m_data = NULL; } } private: boost::scoped_ptr<RawData> m_file; unsigned long m_declength; unsigned long m_datasize; char* m_data; OggVorbis_File m_ovf; }; } #endif