view tests/data/wolf_walk/wolf_walk_ne.xml @ 452:f07d779362da

Added different enemy types which behave differently.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 03 Apr 2010 19:19:33 +0000
parents 4a0efb7baf70
children
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<animation delay="90" id="2001">
	<frame source="gfx/walk_ne_1.png" />
	<frame source="gfx/walk_ne_2.png" />
	<frame source="gfx/walk_ne_3.png" />
	<frame source="gfx/walk_ne_4.png" />
	<frame source="gfx/walk_ne_5.png" />
	<frame source="gfx/walk_ne_6.png" />
	<frame source="gfx/walk_ne_7.png" />
	<frame source="gfx/walk_ne_8.png" />
</animation>