Mercurial > fife-parpg
view tools/editor/gui/objectedit.xml @ 571:edc9efe969c2
This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 29 Jun 2010 02:26:28 +0000 |
parents | 64738befdf3b |
children | a2024b994ca3 |
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<Panel title="Object editor" position="10,700" min_size="200,250"> <!-- size="200,250" min_size="200,250" max_size="200,250" > --> <Label text=" Object" background_color="0,0,0" /> <HBox> <Label text="Namespace:" min_size="85,20"/> <Label text="None" name="object_namespace" min_size="30,20"/> </HBox> <HBox> <Label text="Object ID:" min_size="85,20"/> <Label text="None" name="object_id" min_size="30,20"/> </HBox> <HBox> <Label text="Blocking:" min_size="45,20"/> <TextBox text="0" name="object_blocking" min_size="20,20"/> <Label text="Static:" min_size="45,20"/> <TextBox text="0" name="object_static" min_size="20,20"/> </HBox> <Label text=" Selected Instance" background_color="0,0,0" /> <HBox> <Label text="Select Rotation:" min_size="85,20" /> </HBox> <DropDown min_size="80,0" name="select_rotations"/> <VBox> <Label text="Offset:" min_size="45,20"/> <HBox> <Label text="X: " min_size="25,20"/> <TextBox text="0" name="x_offset" size="30,20" min_size="30,20" max_size="30,20" /> <Button name="x_offset_up" text="+" max_size="20,20"/> <Button name="x_offset_dn" text="-" max_size="20,20"/> </HBox> <HBox> <Label text="Y: " min_size="25,20"/> <TextBox text="0" name="y_offset" size="30,20" min_size="30,20" max_size="30,20"/> <Button name="y_offset_up" text="+" max_size="20,20"/> <Button name="y_offset_dn" text="-" max_size="20,20"/> </HBox> </VBox> <Label text="Selected Instance" min_size="85,20" /> <HBox > <Label text="Instance ID:" min_size="85,20"/> <TextBox text="None" name="instance_id" min_size="30,20"/> </HBox> <HBox > <Label text="Instance rot:" min_size="85,20"/> <TextBox text="0" name="instance_rotation" min_size="30,20"/> </HBox> <HBox> <Button name="use_data" text="Use"/> </HBox> <Spacer /> <Button name="change_data" text="Save rotation"/> <Label text=" Animation viewer" background_color="0,0,0" /> <VBox name="animation_panel_wrapper"> <Spacer /> <VBox name="animation_panel"> <Label text="Actions:" min_size="85,20" /> <DropDown min_size="80,0" name="select_actions"/> <HBox> <Button name="anim_start_pos" text="S" max_size="20,20"/> <Button name="anim_left" text="l1" max_size="20,20"/> <TextBox name="anim_current_frame" text="0" min_size="30,20"/> <Button name="anim_right" text="r1" max_size="20,20"/> <Button name="anim_end_pos" text="E" max_size="20,20"/> </HBox> <HBox> <ToggleButton name="anim_playback" text="P" max_size="20,20"/> <CheckBox name="anim_loop" marked="1" text="Loop:"/> </HBox> <HBox> <Label text="Rotation: (" min_size="60,20" /> <Label name="anim_rotation" text="" min_size="20,20"/> <Label text=")" min_size="10,20" /> </HBox> <VBox min_size="100,100" size="100,100"> <Icon image="gui/icons/add_instance.png" size="200,200" min_size="250,250" name="animTest"/> </VBox> </VBox> </VBox> </Panel>