view engine/core/eventchannel/key/ec_key.h @ 571:edc9efe969c2

This commit should fix the coloring overlay bug exposed by the commit in revision 3386. The InstanceRenderer was caching the overlays based on whether the current image had changed. The fix takes into account the current image as well as the overlay color to decide whether or not the overlay needs to be reproduced.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 29 Jun 2010 02:26:28 +0000
parents bb9902910067
children
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line source

/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

#ifndef FIFE_EVENTCHANNEL_KEY_H
#define FIFE_EVENTCHANNEL_KEY_H

// Standard C++ library includes
//

// 3rd party library includes
//
#include <SDL.h>

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
//
namespace FIFE {

	/** Represents a key or a character.
	 */
	class Key {
	public:
		/** Codes for different keys
		 */
		enum KeyType {
			INVALID_KEY   = -1,
			BACKSPACE     = SDLK_BACKSPACE,
			TAB           = SDLK_TAB,
			CLEAR         = SDLK_CLEAR,
			ENTER         = SDLK_RETURN,
			PAUSE         = SDLK_PAUSE,
			ESCAPE        = SDLK_ESCAPE,
			SPACE         = SDLK_SPACE,
			EXCLAIM       = SDLK_EXCLAIM,
			QUOTEDBL      = SDLK_QUOTEDBL,
			HASH          = SDLK_HASH,
			DOLLAR        = SDLK_DOLLAR,
			AMPERSAND     = SDLK_AMPERSAND,
			QUOTE         = SDLK_QUOTE,
			LEFTPAREN     = SDLK_LEFTPAREN,
			RIGHTPAREN    = SDLK_RIGHTPAREN,
			ASTERISK      = SDLK_ASTERISK,
			PLUS          = SDLK_PLUS,
			COMMA         = SDLK_COMMA,
			MINUS         = SDLK_MINUS,
			PERIOD        = SDLK_PERIOD,
			SLASH         = SDLK_SLASH,
			NUM_0         = SDLK_0,
			NUM_1         = SDLK_1,
			NUM_2         = SDLK_2,
			NUM_3         = SDLK_3,
			NUM_4         = SDLK_4,
			NUM_5         = SDLK_5,
			NUM_6         = SDLK_6,
			NUM_7         = SDLK_7,
			NUM_8         = SDLK_8,
			NUM_9         = SDLK_9,
			COLON         = SDLK_COLON,
			SEMICOLON     = SDLK_SEMICOLON,
			LESS          = SDLK_LESS,
			EQUALS        = SDLK_EQUALS,
			GREATER       = SDLK_GREATER,
			QUESTION      = SDLK_QUESTION,
			AT            = SDLK_AT,
			LEFTBRACKET   = SDLK_LEFTBRACKET,
			BACKSLASH     = SDLK_BACKSLASH,
			RIGHTBRACKET  = SDLK_RIGHTBRACKET,
			CARET         = SDLK_CARET,
			UNDERSCORE    = SDLK_UNDERSCORE,
			BACKQUOTE     = SDLK_BACKQUOTE,
			A             = SDLK_a,
			B             = SDLK_b,
			C             = SDLK_c,
			D             = SDLK_d,
			E             = SDLK_e,
			F             = SDLK_f,
			G             = SDLK_g,
			H             = SDLK_h,
			I             = SDLK_i,
			J             = SDLK_j,
			K             = SDLK_k,
			L             = SDLK_l,
			M             = SDLK_m,
			N             = SDLK_n,
			O             = SDLK_o,
			P             = SDLK_p,
			Q             = SDLK_q,
			R             = SDLK_r,
			S             = SDLK_s,
			T             = SDLK_t,
			U             = SDLK_u,
			V             = SDLK_v,
			W             = SDLK_w,
			X             = SDLK_x,
			Y             = SDLK_y,
			Z             = SDLK_z,
			DELETE        = SDLK_DELETE,
			WORLD_0       = SDLK_WORLD_0,
			WORLD_1       = SDLK_WORLD_1,
			WORLD_2       = SDLK_WORLD_2,
			WORLD_3       = SDLK_WORLD_3,
			WORLD_4       = SDLK_WORLD_4,
			WORLD_5       = SDLK_WORLD_5,
			WORLD_6       = SDLK_WORLD_6,
			WORLD_7       = SDLK_WORLD_7,
			WORLD_8       = SDLK_WORLD_8,
			WORLD_9       = SDLK_WORLD_9,
			WORLD_10      = SDLK_WORLD_10,
			WORLD_11      = SDLK_WORLD_11,
			WORLD_12      = SDLK_WORLD_12,
			WORLD_13      = SDLK_WORLD_13,
			WORLD_14      = SDLK_WORLD_14,
			WORLD_15      = SDLK_WORLD_15,
			WORLD_16      = SDLK_WORLD_16,
			WORLD_17      = SDLK_WORLD_17,
			WORLD_18      = SDLK_WORLD_18,
			WORLD_19      = SDLK_WORLD_19,
			WORLD_20      = SDLK_WORLD_20,
			WORLD_21      = SDLK_WORLD_21,
			WORLD_22      = SDLK_WORLD_22,
			WORLD_23      = SDLK_WORLD_23,
			WORLD_24      = SDLK_WORLD_24,
			WORLD_25      = SDLK_WORLD_25,
			WORLD_26      = SDLK_WORLD_26,
			WORLD_27      = SDLK_WORLD_27,
			WORLD_28      = SDLK_WORLD_28,
			WORLD_29      = SDLK_WORLD_29,
			WORLD_30      = SDLK_WORLD_30,
			WORLD_31      = SDLK_WORLD_31,
			WORLD_32      = SDLK_WORLD_32,
			WORLD_33      = SDLK_WORLD_33,
			WORLD_34      = SDLK_WORLD_34,
			WORLD_35      = SDLK_WORLD_35,
			WORLD_36      = SDLK_WORLD_36,
			WORLD_37      = SDLK_WORLD_37,
			WORLD_38      = SDLK_WORLD_38,
			WORLD_39      = SDLK_WORLD_39,
			WORLD_40      = SDLK_WORLD_40,
			WORLD_41      = SDLK_WORLD_41,
			WORLD_42      = SDLK_WORLD_42,
			WORLD_43      = SDLK_WORLD_43,
			WORLD_44      = SDLK_WORLD_44,
			WORLD_45      = SDLK_WORLD_45,
			WORLD_46      = SDLK_WORLD_46,
			WORLD_47      = SDLK_WORLD_47,
			WORLD_48      = SDLK_WORLD_48,
			WORLD_49      = SDLK_WORLD_49,
			WORLD_50      = SDLK_WORLD_50,
			WORLD_51      = SDLK_WORLD_51,
			WORLD_52      = SDLK_WORLD_52,
			WORLD_53      = SDLK_WORLD_53,
			WORLD_54      = SDLK_WORLD_54,
			WORLD_55      = SDLK_WORLD_55,
			WORLD_56      = SDLK_WORLD_56,
			WORLD_57      = SDLK_WORLD_57,
			WORLD_58      = SDLK_WORLD_58,
			WORLD_59      = SDLK_WORLD_59,
			WORLD_60      = SDLK_WORLD_60,
			WORLD_61      = SDLK_WORLD_61,
			WORLD_62      = SDLK_WORLD_62,
			WORLD_63      = SDLK_WORLD_63,
			WORLD_64      = SDLK_WORLD_64,
			WORLD_65      = SDLK_WORLD_65,
			WORLD_66      = SDLK_WORLD_66,
			WORLD_67      = SDLK_WORLD_67,
			WORLD_68      = SDLK_WORLD_68,
			WORLD_69      = SDLK_WORLD_69,
			WORLD_70      = SDLK_WORLD_70,
			WORLD_71      = SDLK_WORLD_71,
			WORLD_72      = SDLK_WORLD_72,
			WORLD_73      = SDLK_WORLD_73,
			WORLD_74      = SDLK_WORLD_74,
			WORLD_75      = SDLK_WORLD_75,
			WORLD_76      = SDLK_WORLD_76,
			WORLD_77      = SDLK_WORLD_77,
			WORLD_78      = SDLK_WORLD_78,
			WORLD_79      = SDLK_WORLD_79,
			WORLD_80      = SDLK_WORLD_80,
			WORLD_81      = SDLK_WORLD_81,
			WORLD_82      = SDLK_WORLD_82,
			WORLD_83      = SDLK_WORLD_83,
			WORLD_84      = SDLK_WORLD_84,
			WORLD_85      = SDLK_WORLD_85,
			WORLD_86      = SDLK_WORLD_86,
			WORLD_87      = SDLK_WORLD_87,
			WORLD_88      = SDLK_WORLD_88,
			WORLD_89      = SDLK_WORLD_89,
			WORLD_90      = SDLK_WORLD_90,
			WORLD_91      = SDLK_WORLD_91,
			WORLD_92      = SDLK_WORLD_92,
			WORLD_93      = SDLK_WORLD_93,
			WORLD_94      = SDLK_WORLD_94,
			WORLD_95      = SDLK_WORLD_95,
			KP0           = SDLK_KP0,
			KP1           = SDLK_KP1,
			KP2           = SDLK_KP2,
			KP3           = SDLK_KP3,
			KP4           = SDLK_KP4,
			KP5           = SDLK_KP5,
			KP6           = SDLK_KP6,
			KP7           = SDLK_KP7,
			KP8           = SDLK_KP8,
			KP9           = SDLK_KP9,
			KP_PERIOD     = SDLK_KP_PERIOD,
			KP_DIVIDE     = SDLK_KP_DIVIDE,
			KP_MULTIPLY   = SDLK_KP_MULTIPLY,
			KP_MINUS      = SDLK_KP_MINUS,
			KP_PLUS       = SDLK_KP_PLUS,
			KP_ENTER      = SDLK_KP_ENTER,
			KP_EQUALS     = SDLK_KP_EQUALS,
			UP            = SDLK_UP,
			DOWN          = SDLK_DOWN,
			RIGHT         = SDLK_RIGHT,
			LEFT          = SDLK_LEFT,
			INSERT        = SDLK_INSERT,
			HOME          = SDLK_HOME,
			END           = SDLK_END,
			PAGE_UP       = SDLK_PAGEUP,
			PAGE_DOWN     = SDLK_PAGEDOWN,
			F1            = SDLK_F1,
			F2            = SDLK_F2,
			F3            = SDLK_F3,
			F4            = SDLK_F4,
			F5            = SDLK_F5,
			F6            = SDLK_F6,
			F7            = SDLK_F7,
			F8            = SDLK_F8,
			F9            = SDLK_F9,
			F10           = SDLK_F10,
			F11           = SDLK_F11,
			F12           = SDLK_F12,
			F13           = SDLK_F13,
			F14           = SDLK_F14,
			F15           = SDLK_F15,
			NUM_LOCK      = SDLK_NUMLOCK,
			CAPS_LOCK     = SDLK_CAPSLOCK,
			SCROLL_LOCK   = SDLK_SCROLLOCK,
			RIGHT_SHIFT   = SDLK_RSHIFT,
			LEFT_SHIFT    = SDLK_LSHIFT,
			RIGHT_CONTROL = SDLK_RCTRL,
			LEFT_CONTROL  = SDLK_LCTRL,
			RIGHT_ALT     = SDLK_RALT,
			LEFT_ALT      = SDLK_LALT,
			RIGHT_META    = SDLK_RMETA,
			LEFT_META     = SDLK_LMETA,
			RIGHT_SUPER   = SDLK_RSUPER,
			LEFT_SUPER    = SDLK_LSUPER,
			ALT_GR        = SDLK_MODE,
			COMPOSE       = SDLK_COMPOSE,
			HELP          = SDLK_HELP,
			PRINT_SCREEN  = SDLK_PRINT,
			SYSREQ        = SDLK_SYSREQ,
			BREAK         = SDLK_BREAK,
			MENU          = SDLK_MENU,
			POWER         = SDLK_POWER,
			EURO          = SDLK_EURO,
			UNDO          = SDLK_UNDO
		};

		/** Constructor
		 * @param value value of the key
		 * @param codepoint Unicode representation of the key
		*/
		Key(KeyType key = INVALID_KEY, uint32_t codepoint = 0):
			m_key(key),
			m_unicode(codepoint) {}
			
		/** Destructor.
		 */
		virtual ~Key() {}
		
		/** Tells whether the Key can be represented as a string.
		 */
		bool isPrintable() const {
			// Unicode does not have control characters, so this should be sufficient
			return m_unicode != 0;
		}
		
		bool isFunctionKey() const {
			return m_key >= F1 && m_key <= F15;
		}
		
		/** Gets the value of the key. 
		 */
		KeyType getValue() const {
			return m_key;
		}

		/** Gets the string representation of the key, encoded as UTF-8. 
		 */
		std::string getAsString() const {
			// older sdl versions have the 3rd argument non const, but it is in fact const...
			char* converted = SDL_iconv_string("UTF-8", "UTF-32",
				const_cast<char*>(reinterpret_cast<const char*>(&m_unicode)), 4);
			std::string retval(converted);
			SDL_free(converted);
			return retval;
		}

	private:
		KeyType m_key;
		uint32_t m_unicode;
	};

} //FIFE

#endif