Mercurial > fife-parpg
view demos/rpg/maps/quests.xml @ 595:ea80b41c9bd7
- tested & applied patch by Helios
- fixes API inconsistence and removed NotFound Exceptions for:
- layer.getInstance()
- model.getObjects()
NOTE:
- model.getObject() returned 0 if no objects were found, whereas model.getObjects() throws an exception (-> inconsistent)
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sat, 21 Aug 2010 15:44:03 +0000 |
parents | 69d50e751c9a |
children |
line wrap: on
line source
<?xml version='1.0' encoding='UTF-8'?> <Settings> <Module name="QuestGivers"> <Setting name="list" type="list"> Quiller </Setting> </Module> <Module name="Quiller"> <Setting name="questlist" type="list"> test_quest1 ; test_quest2 </Setting> <Setting name="test_quest1" type="dict"> type : RETURN_ITEM ; quest_incomplete_dialog : Come back with 5000 gold! ; quest_complete_dialog : Thank you for finding me 5000 gold. ; name : I need some money! ; desc : Greetings traveler! I have a quest for you should you choose to accept it. Go and find me 5000 gold pieces! </Setting> <Setting name="test_quest2" type="dict"> type : RETURN_ITEM ; quest_incomplete_dialog : Bah! Come back with 5000 gold! ; quest_complete_dialog : Thank you for finding me ANOTHER 5000 gold. ; name : More money! ; desc : Welcome back! I have a quest for you should you choose to accept it. Go and find me another 5000 gold pieces! I bet you will find the gold in that temple over there. </Setting> </Module> <Module name="test_quest1_items"> <Setting name="itemlist" type="list"> gold1 </Setting> <Setting name="gold1" type="dict"> name : GOLD_COINS ; value : 5000 </Setting> </Module> <Module name="test_quest2_items"> <Setting name="itemlist" type="list"> gold1 </Setting> <Setting name="gold1" type="dict"> name : GOLD_COINS ; value : 5000 </Setting> </Module> </Settings>