Mercurial > fife-parpg
view tests/data/wolf_walk/wolf_walk_ne.xml @ 372:e94cd7d1dab6
Changed some of the adaptLayout calls in object selector.
This should fix the bug where the objectselector shrinks when a new object is selected.
If previewmode is enabled or there are other heavy widgets attached to the root widget,
there will probably be a brief lag while the widgets get updated.
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 20 Nov 2009 00:41:56 +0000 |
parents | 4a0efb7baf70 |
children |
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<animation delay="90" id="2001"> <frame source="gfx/walk_ne_1.png" /> <frame source="gfx/walk_ne_2.png" /> <frame source="gfx/walk_ne_3.png" /> <frame source="gfx/walk_ne_4.png" /> <frame source="gfx/walk_ne_5.png" /> <frame source="gfx/walk_ne_6.png" /> <frame source="gfx/walk_ne_7.png" /> <frame source="gfx/walk_ne_8.png" /> </animation>