Mercurial > fife-parpg
view tests/core_tests/SConscript @ 372:e94cd7d1dab6
Changed some of the adaptLayout calls in object selector.
This should fix the bug where the objectselector shrinks when a new object is selected.
If previewmode is enabled or there are other heavy widgets attached to the root widget,
there will probably be a brief lag while the widgets get updated.
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 20 Nov 2009 00:41:56 +0000 |
parents | 5a2db5e7ab54 |
children | 64738befdf3b |
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import glob, sys Import('env') env = env.Copy() env.Append(CPPPATH = ['#/engine/core']) env.Append(LIBPATH = ['#/engine/core']) env.Append(LIBS = ['libfife','libUnitTest++']) if sys.platform == 'darwin': env.Append(LIBPATH = ['/System/Library']) env.Append(LINKFLAGS='-framework SDL') env.Append(LINKFLAGS='-framework SDL_image') env.Append(LINKFLAGS='-framework SDL_ttf') env.Append(LINKFLAGS=['-Wl']) else: env.Append(LINKFLAGS=['-Wl,-rpath,../../ext/install/lib,-rpath,../../engine']) # The test_fife.py script relies on this specific layout. # Check it, if you change something here env.Program('testprog_rect', ['test_rect.cpp']) env.Program('testprog_dat1', ['test_dat1.cpp']) env.Program('testprog_dat2', ['test_dat2.cpp']) env.Program('testprog_gui', ['test_gui.cpp']) env.Program('testprog_images', ['test_images.cpp']) env.Program('testprog_imagepool', ['test_imagepool.cpp']) env.Program('testprog_vfs', ['test_vfs.cpp']) if env['zip']: env.Program('testprog_zip', ['test_zip.cpp']) # vim: set filetype=python :