Mercurial > fife-parpg
view ext/UnitTest++/src/Checks.cpp @ 372:e94cd7d1dab6
Changed some of the adaptLayout calls in object selector.
This should fix the bug where the objectselector shrinks when a new object is selected.
If previewmode is enabled or there are other heavy widgets attached to the root widget,
there will probably be a brief lag while the widgets get updated.
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 20 Nov 2009 00:41:56 +0000 |
parents | 0d325e9d5953 |
children |
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#include "Checks.h" #include <cstring> namespace UnitTest { namespace { void CheckStringsEqual(TestResults& results, char const* expected, char const* actual, TestDetails const& details) { if (std::strcmp(expected, actual)) { UnitTest::MemoryOutStream stream; stream << "Expected " << expected << " but was " << actual; results.OnTestFailure(details, stream.GetText()); } } } void CheckEqual(TestResults& results, char const* expected, char const* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } void CheckEqual(TestResults& results, char* expected, char* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } void CheckEqual(TestResults& results, char* expected, char const* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } void CheckEqual(TestResults& results, char const* expected, char* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } }