view ext/UnitTest++/src/Checks.cpp @ 372:e94cd7d1dab6

Changed some of the adaptLayout calls in object selector. This should fix the bug where the objectselector shrinks when a new object is selected. If previewmode is enabled or there are other heavy widgets attached to the root widget, there will probably be a brief lag while the widgets get updated.
author cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 20 Nov 2009 00:41:56 +0000
parents 0d325e9d5953
children
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#include "Checks.h"
#include <cstring>

namespace UnitTest {

namespace {

void CheckStringsEqual(TestResults& results, char const* expected, char const* actual, 
                       TestDetails const& details)
{
    if (std::strcmp(expected, actual))
    {
        UnitTest::MemoryOutStream stream;
        stream << "Expected " << expected << " but was " << actual;

        results.OnTestFailure(details, stream.GetText());
    }
}

}


void CheckEqual(TestResults& results, char const* expected, char const* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}

void CheckEqual(TestResults& results, char* expected, char* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}

void CheckEqual(TestResults& results, char* expected, char const* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}

void CheckEqual(TestResults& results, char const* expected, char* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}


}