view tests/swig_tests/action_tests.py @ 2:e84dccee1bb7

* add myself to authors * fix missing break in guimanager * when an event occurs over an guichan window the event is marked as consumedByGuichan, but the event is still distributed to all event listeners, those can check via event.isConsumedByGuichan...
author spq@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 01 Jul 2008 17:43:35 +0000
parents 4a0efb7baf70
children d2f1e81fbe2c
line wrap: on
line source

#!/usr/bin/env python
from swig_test_utils import *
import pythonize
from serializers.xmlanimation import XMLAnimationLoader

class ActionTests(unittest.TestCase):
	def setUp(self):
		template = 'tests/data/wolf_walk/wolf_walk_%s.xml'
		dirnames = ['e', 'ne', 'n', 'nw', 'w', 'sw', 's', 'se']
		files = map(lambda dirname: template % dirname, dirnames)

		self.engine = getEngine()
		pool = self.engine.getAnimationPool()
		self.animationloader = XMLAnimationLoader(self.engine.getImagePool(), self.engine.getVFS())
		pool.addResourceLoader(self.animationloader)
		
		_map = self.engine.getModel().createMap("map001")
		
		self.grid = fife.SquareGrid(True)
		self.layer = _map.createLayer("Layer001", self.grid)
		
		self.target = fife.Location(self.layer)
	
		self.obj = fife.Object("object001", 'plaa')
		fife.ObjectVisual.create(self.obj)
		self.pather = fife.LinearPather()
		self.obj.setPather(self.pather)
		self.action = self.obj.createAction('walk')
		fife.ActionVisual.create(self.action)
		addResource = self.engine.animationPool.addResourceFromFile
		for index, direction in enumerate(dirnames):
			degree = 45 * index
			self.action.get2dGfxVisual().addAnimation(degree, addResource(files[index]))

		self.ground = fife.Object("ground", 'plaa')
		imgid = self.engine.imagePool.addResourceFromFile('tests/data/earth_1.png')
		fife.ObjectVisual.create(self.ground)
		self.ground.get2dGfxVisual().addStaticImage(0, imgid)		
		self.ground.img = self.engine.getImagePool().getImage(imgid)
		for y in xrange(-2,3):
			for x in xrange(-2,3):
				inst = self.layer.createInstance(self.ground, fife.ModelCoordinate(x,y))
				fife.InstanceVisual.create(inst)
		self.inst = self.layer.createInstance(self.obj, fife.ModelCoordinate(-2,-2))
		fife.InstanceVisual.create(self.inst)
			
	def tearDown(self):
		del self.engine

	def _testWalkingAction(self):
		print 'test1'
		getAnimation = self.engine.animationPool.getAnimation
		print 'test2'
		self.inst.move('walk', self.target, 0.05)
		self.engine.initializePumping()
		backend = self.engine.renderBackend
		for i in xrange(360):
			self.inst.getLocation().getLayerCoordinates()
			self.target.getLayerCoordinates()
			if self.inst.getLocation().getLayerCoordinates() == self.target.getLayerCoordinates():
				break
			self.inst.update()
			action = self.inst.currentAction
			angle = 0 #self.inst.orientation
			animation = getAnimation( action.getAnimationIndexByAngle(angle) )
			timestamp = self.inst.actionRuntime % animation.duration
			image = animation.getFrameByTimestamp( timestamp )
			if image:
				image.render(fife.Rect(0,0,image.width,image.height),255)
			self.engine.pump()
		self.engine.finalizePumping()

	def testWalkAround(self):

		rb = self.engine.getRenderBackend()
		viewport = fife.Rect(0, 0, rb.getWidth(), rb.getHeight())
		
		cam = self.engine.getView().addCamera("foo", self.layer, viewport, fife.ExactModelCoordinate(0,0) )
		cam.setCellImageDimensions(self.ground.img.getWidth(), self.ground.img.getHeight())
		cam.setRotation(45)
		cam.setTilt(40)

		self.engine.getView().resetRenderers()
		self.engine.initializePumping()
		self.target.setLayerCoordinates(fife.ModelCoordinate(2,-2))	
		self.inst.move('walk', self.target, 0.9)
		targets = (
			(2,0), (2,-1), (2,-2), (1,-2),
			(0,-2), (-1,-2), (-2,-2), (-2,-1),
			(-2,0), (-2,1), (-2,2), (-1,2),
			(0,2), (1,2), (2,2), (2,1))
		for target in targets:
			l = self.inst.getLocation()
			l.setLayerCoordinates(fife.ModelCoordinate(0,0))
			self.inst.setLocation(l)
			self.target.setLayerCoordinates(fife.ModelCoordinate(*target))
			self.inst.move('walk', self.target, 0.9)
			for i in xrange(10):
				self.engine.pump()

		self.engine.finalizePumping()
		self.engine.getView().removeCamera(cam)

		

TEST_CLASSES = [ActionTests]

if __name__ == '__main__':
    unittest.main()