view ext/UnitTest++/src/TimeConstraint.cpp @ 145:e7a431577c95

Cleaned the basic model up. Code is cleaner now and a bit faster. Some code path were never tested in depth :-( Added a 'time_to_load' attribute to XMLMapLoader, which records the seconds it took to load a map. Down from 6s to 5.6s for reio de hola. Yay!
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 08:23:13 +0000
parents 0d325e9d5953
children
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#include "TimeConstraint.h"
#include "TestResults.h"
#include "MemoryOutStream.h"

namespace UnitTest {


TimeConstraint::TimeConstraint(int ms, TestResults& result, TestDetails const& details)
    : m_result(result)
	, m_details(details)
    , m_maxMs(ms)
{
    m_timer.Start();
}

TimeConstraint::~TimeConstraint()
{
    int const totalTimeInMs = m_timer.GetTimeInMs();
    if (totalTimeInMs > m_maxMs)
    {
        MemoryOutStream stream;
        stream << "Time constraint failed. Expected to run test under " << m_maxMs <<
                  "ms but took " << totalTimeInMs << "ms.";
        m_result.OnTestFailure(m_details, stream.GetText());
    }
}

}