Mercurial > fife-parpg
view ext/UnitTest++/src/TimeConstraint.cpp @ 145:e7a431577c95
Cleaned the basic model up. Code is cleaner now and a bit faster.
Some code path were never tested in depth :-(
Added a 'time_to_load' attribute to XMLMapLoader, which records the seconds it took to load a map.
Down from 6s to 5.6s for reio de hola. Yay!
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 09 Oct 2008 08:23:13 +0000 |
parents | 0d325e9d5953 |
children |
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#include "TimeConstraint.h" #include "TestResults.h" #include "MemoryOutStream.h" namespace UnitTest { TimeConstraint::TimeConstraint(int ms, TestResults& result, TestDetails const& details) : m_result(result) , m_details(details) , m_maxMs(ms) { m_timer.Start(); } TimeConstraint::~TimeConstraint() { int const totalTimeInMs = m_timer.GetTimeInMs(); if (totalTimeInMs > m_maxMs) { MemoryOutStream stream; stream << "Time constraint failed. Expected to run test under " << m_maxMs << "ms but took " << totalTimeInMs << "ms."; m_result.OnTestFailure(m_details, stream.GetText()); } } }