Mercurial > fife-parpg
view tools/editor/gui/lightedit.xml @ 547:e59ece21ab3e
Item serialization will now assume some default values if they are not found in the save files.
The 'spawn' console command can now spawn items with default values.
Cleaned up some print statements.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 04 Jun 2010 21:01:34 +0000 |
parents | 64738befdf3b |
children | 60621d858548 |
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<Panel title="Light editor" position="10,700"> <Label text="RGB values (float)" /> <HBox> <Label text="R" /> <TextBox text="1.0" name="value_R" min_size="20,20"/> <Button text="+" name="increase_R" /> <Button text="-" name="decrease_R" /> </HBox> <HBox> <Label text="G" /> <TextBox text="1.0" name="value_G" min_size="20,20"/> <Button text="+" name="increase_G" /> <Button text="-" name="decrease_G" /> </HBox> <HBox> <Label text="B" /> <TextBox text="1.0" name="value_B" min_size="20,20"/> <Button text="+" name="increase_B" /> <Button text="-" name="decrease_B" /> </HBox> <HBox> <Label text="A" /> <TextBox text="1.0" name="value_A" min_size="20,20"/> <Button text="+" name="increase_A" /> <Button text="-" name="decrease_A" /> </HBox> <VBox> <ToggleButton text="Enable" name="enable_global_light" /> <Button text="Random" name="random_global_light" /> <Button text="Reset" name="reset_global_light" /> </VBox> </Panel>