view build/win32/build_environments/visual_studio_8/unittest_template.xml @ 547:e59ece21ab3e

Item serialization will now assume some default values if they are not found in the save files. The 'spawn' console command can now spawn items with default values. Cleaned up some print statements.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 04 Jun 2010 21:01:34 +0000
parents 5ab78cd39534
children ae479ce3f762
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="__INSERT_NAME_HERE__"
	ProjectGUID="__INSERT_GUID_HERE__"
	RootNamespace="__INSERT_NAME_HERE__"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration Name="Debug_static|Win32" OutputDirectory="../../../../../tests/core_tests/" IntermediateDirectory="$(ConfigurationName)/$(ProjectName)" ConfigurationType="1" CharacterSet="1">
			<Tool Name="VCPreBuildEventTool"/>
			<Tool Name="VCCustomBuildTool"/>
			<Tool Name="VCXMLDataGeneratorTool"/>
			<Tool Name="VCWebServiceProxyGeneratorTool"/>
			<Tool Name="VCMIDLTool"/>
			<Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\..\engine;..\..\..\..\..\engine\core;..\includes;..\..\..\includes\libguichan;..\..\..\includes\unittest++;..\..\..\includes\libogg;..\..\..\includes\openal-soft;..\..\..\includes\sdl;..\..\..\includes\sdl_image;..\..\..\includes\sdl_ttf;..\..\..\includes\zlib;..\..\..\includes\libvorbis;..\..\..\includes\libpng;..\..\..\includes\python;..\..\..\includes\boost_1_38_0" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="4"/>
			<Tool Name="VCManagedResourceCompilerTool"/>
			<Tool Name="VCResourceCompilerTool"/>
			<Tool Name="VCPreLinkEventTool"/>
			<Tool Name="VCLinkerTool" LinkIncremental="1" AdditionalDependencies="libfife_d.lib UnitTest++.lib guichan_opengld.lib guichan_sdld.lib guichand.lib ogg_static_d.lib OpenAL32.lib sdl.lib SDL_image.lib SDL_ttf.lib vorbis_static_d.lib vorbisfile_static_d.lib libpng.lib zlib.lib OpenGL32.lib GLU32.lib" AdditionalLibraryDirectories="..\..\..\static_libs\msvc2005" GenerateDebugInformation="true" SubSystem="1" TargetMachine="1"/>
			<Tool Name="VCALinkTool"/>
			<Tool Name="VCManifestTool"/>
			<Tool Name="VCXDCMakeTool"/>
			<Tool Name="VCBscMakeTool"/>
			<Tool Name="VCFxCopTool"/>
			<Tool Name="VCAppVerifierTool"/>
			<Tool Name="VCWebDeploymentTool"/>
			<Tool Name="VCPostBuildEventTool"/>
		</Configuration>
		<Configuration Name="Release_static|Win32" OutputDirectory="../../../../../tests/core_tests/" IntermediateDirectory="$(ConfigurationName)/$(ProjectName)" ConfigurationType="1" CharacterSet="1" WholeProgramOptimization="1">
			<Tool Name="VCPreBuildEventTool"/>
			<Tool Name="VCCustomBuildTool"/>
			<Tool Name="VCXMLDataGeneratorTool"/>
			<Tool Name="VCWebServiceProxyGeneratorTool"/>
			<Tool Name="VCMIDLTool"/>
			<Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\..\engine;..\..\..\..\..\engine\core;..\includes;..\..\..\includes\libguichan;..\..\..\includes\unittest++;..\..\..\includes\libogg;..\..\..\includes\openal-soft;..\..\..\includes\sdl;..\..\..\includes\sdl_image;..\..\..\includes\sdl_ttf;..\..\..\includes\zlib;..\..\..\includes\libvorbis;..\..\..\includes\libpng;..\..\..\includes\python26;..\..\..\includes\boost_1_38_0" PreprocessorDefinitions="WIN32;_CONSOLE" MinimalRebuild="true" RuntimeLibrary="2" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3"/>
			<Tool Name="VCManagedResourceCompilerTool"/>
			<Tool Name="VCResourceCompilerTool"/>
			<Tool Name="VCPreLinkEventTool"/>
			<Tool Name="VCLinkerTool" LinkIncremental="1" AdditionalDependencies="libfife.lib UnitTest++.lib guichan_opengl.lib guichan_sdl.lib guichan.lib ogg_static.lib OpenAL32.lib sdl.lib SDL_image.lib SDL_ttf.lib vorbis_static.lib vorbisfile_static.lib libpng.lib zlib.lib OpenGL32.lib GLU32.lib" AdditionalLibraryDirectories="..\..\..\static_libs\msvc2005" SubSystem="1" TargetMachine="1"/>
			<Tool Name="VCALinkTool"/>
			<Tool Name="VCManifestTool"/>
			<Tool Name="VCXDCMakeTool"/>
			<Tool Name="VCBscMakeTool"/>
			<Tool Name="VCFxCopTool"/>
			<Tool Name="VCAppVerifierTool"/>
			<Tool Name="VCWebDeploymentTool"/>
			<Tool Name="VCPostBuildEventTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
	  <File
			RelativePath="..\..\..\..\..\tests\core_tests\__INSERT_FILENAME_HERE__.cpp"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>