Mercurial > fife-parpg
view engine/core/vfs/dat/dat2.cpp @ 518:e4cd18a179af
Added the PlayerActionListener.
Added the ability to load NPCs from the settings file (this may be temporary). The idea of putting the NPCs in the settings file is to allow for custom attributes to be added without modification to the editor.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 26 May 2010 21:29:46 +0000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes // 3rd party library includes #include <boost/bind.hpp> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "vfs/raw/rawdata.h" #include "util/base/exception.h" #include "util/log/logger.h" #include "dat2.h" namespace FIFE { static Logger _log(LM_FO_LOADERS); DAT2::DAT2(VFS* vfs, const std::string& file) : VFSSource(vfs), m_datpath(file), m_data(vfs->open(file)), m_filelist() { FL_LOG(_log, LMsg("MFFalloutDAT2") << "loading: " << file << " filesize: " << m_data->getDataLength()); m_data->setIndex(m_data->getDataLength() - 8); uint32_t fileListLength = m_data->read32Little(); uint32_t archiveSize = m_data->read32Little(); FL_LOG(_log, LMsg("MFFalloutDAT2") << "FileListLength: " << fileListLength << " ArchiveSize: " << archiveSize); if (archiveSize != m_data->getDataLength()) throw InvalidFormat("size mismatch"); m_data->setIndex( archiveSize - fileListLength - 8); m_filecount = m_data->read32Little(); m_currentIndex = m_data->getCurrentIndex(); FL_LOG(_log, LMsg("MFFalloutDAT2 FileCount: ") << m_filecount); // Do not read the complete file list at startup. // Instead read a chunk each frame. m_timer.setInterval(0); m_timer.setCallback( boost::bind( &DAT2::readFileEntry, this) ); m_timer.start(); } void DAT2::readFileEntry() const { assert( m_filecount != 0); // Load more items per call, // otherwise it takes _ages_ until everything is in. unsigned int load_per_cycle = 50; if( load_per_cycle > m_filecount ) load_per_cycle = m_filecount; m_filecount -= load_per_cycle; // Save the old index in an exception save way. IndexSaver isaver(m_data.get()); // Move index to file list and read the entries. m_data->setIndex(m_currentIndex); RawDataDAT2::s_info info; while( load_per_cycle-- ) { uint32_t namelen = m_data->read32Little(); info.name = fixPath(m_data->readString(namelen)); info.type = m_data->read8(); info.unpackedLength = m_data->read32Little(); info.packedLength = m_data->read32Little(); info.offset = m_data->read32Little(); m_filelist.insert(std::make_pair(info.name, info)); } m_currentIndex = m_data->getCurrentIndex(); // Finally log on completion and stop the timer. if( m_filecount == 0 ) { FL_LOG(_log, LMsg("MFFalloutDAT2, All file entries in '") << m_datpath << "' loaded."); m_timer.stop(); } } RawData* DAT2::open(const std::string& file) const { const RawDataDAT2::s_info& info = getInfo(file); return new RawData(new RawDataDAT2(getVFS(), m_datpath, info)); } bool DAT2::fileExists(const std::string& name) const { return findFileEntry(name) != m_filelist.end(); } const RawDataDAT2::s_info& DAT2::getInfo(const std::string& name) const { type_filelist::const_iterator i = findFileEntry(name); if (i == m_filelist.end()) { throw NotFound(name); } return i->second; } DAT2::type_filelist::const_iterator DAT2::findFileEntry(const std::string& path) const { // Either the normalization is bogus, or we have to do // it here, too. Otherwise we can't load the files returned // by listFiles. std::string name = path; // Normalize the path if (name.find("./") == 0) { name.erase(0, 2); } type_filelist::const_iterator i = m_filelist.find(name); // We might have another chance to find the file // if the number of file entries not zero. if ( m_filecount && i == m_filelist.end()) { FL_LOG(_log, LMsg("MFFalloutDAT2") << "Missing '" << name << "' in partially(" << m_filecount <<") loaded "<< m_datpath); while( m_filecount && i == m_filelist.end()) { readFileEntry(); i = m_filelist.find(name); } } return i; } std::set<std::string> DAT2::listFiles(const std::string& pathstr) const { return list(pathstr, false); } std::set<std::string> DAT2::listDirectories(const std::string& pathstr) const { return list(pathstr, true); } std::set<std::string> DAT2::list(const std::string& pathstr, bool dirs) const { std::set<std::string> list; std::string path = pathstr; // Force loading the complete file entries // This is a costly operation... right after startup. // Later this should do nothing. while( m_filecount ) { readFileEntry(); } // Normalize the path if (path.find("./") == 0) { path.erase(0, 2); } int lastIndex = path.size() - 1; if ((lastIndex != -1) && path[lastIndex] != '/') { path += '/'; } type_filelist::const_iterator end = m_filelist.end(); for (type_filelist::const_iterator i = m_filelist.begin(); i != end; ++i) { const std::string& file = i->first; if (file.find(path) == 0) { std::string cleanedfile = file.substr(path.size(), file.size()); // strip the pathstr bool isdir = cleanedfile.find('/') != std::string::npos; // if we still have a / it's a subdir if (isdir) { cleanedfile = cleanedfile.substr(0, cleanedfile.find('/')); if (cleanedfile.find('/') != cleanedfile.rfind('/')) { // check if this is a direct subdir continue; } } if (isdir == dirs) { list.insert(cleanedfile); } } } return list; } } // FIFE