Mercurial > fife-parpg
view build/mac/README @ 518:e4cd18a179af
Added the PlayerActionListener.
Added the ability to load NPCs from the settings file (this may be temporary). The idea of putting the NPCs in the settings file is to allow for custom attributes to be added without modification to the editor.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 26 May 2010 21:29:46 +0000 |
parents | 4a0efb7baf70 |
children |
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Just a temporary README that was extracted from a mail of our Mac developer James Lacey, a useful README should be written for Mac users later to replace this version: I have written up the Mac build instructions here: http://wiki.fifengine.de/index.php?title=Mac_compile_guide. mac_build.tar.bz2 contains a patch file against SVN containing the changes I made. It also includes SDLMain.m and SDLMain.h. I put a copy of both those files in the following directories: core/src/guimap_test core/src/mapview_test core/src/writetest Also attached are the pkgconfig files (*.pc) that I hacked together so the SCons script would find the library locations. Up next, I am going to work on a Universal Binary build and try to make the SCons configure script more Mac-friendly (if possible). If anyone finds any mistakes or omissions, please let me know so I can correct them. Thanks, James