Mercurial > fife-parpg
view engine/core/video/opengl/fife_opengl.h @ 629:e37469251b22
* Removed some more unused files
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Mon, 04 Oct 2010 20:52:06 +0000 |
parents | 853d25234671 |
children | e3140f01749d |
line wrap: on
line source
/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_UTIL_FIFEGL_H #define FIFE_UTIL_FIFEGL_H // Standard C++ library includes // Platform specific includes // Linux #if defined( __unix__ ) #include <GL/gl.h> #include <GL/glu.h> #endif // Win32 #if defined( WIN32 ) // MSVC #if defined( _MSC_VER ) #include <windows.h> #include <GL/gl.h> #include <GL/glu.h> #undef DELETE // MinGW #else #include <GL/gl.h> #include <GL/glu.h> #endif #endif // Macintosh #if defined( __APPLE_CC__ ) #include <OpenGL/gl.h> #include <OpenGL/glu.h> #endif // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder namespace FIFE { struct GLEnable { GLenum m_flag; GLboolean m_oldval; GLEnable(GLenum flag) : m_flag(flag) { glGetBooleanv(flag, &m_oldval); if (!m_oldval) { glEnable(flag); } } ~GLEnable() { if (!m_oldval) { glDisable(m_flag); } } }; struct GLDisable { GLenum m_flag; GLboolean m_oldval; GLDisable(GLenum flag) : m_flag(flag) { glGetBooleanv(flag, &m_oldval); if (m_oldval) { glDisable(flag); } } ~GLDisable() { if (m_oldval) { glEnable(m_flag); } } }; } //FIFE #endif