Mercurial > fife-parpg
view engine/core/video/fonts/textrenderpool.h @ 629:e37469251b22
* Removed some more unused files
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 04 Oct 2010 20:52:06 +0000 |
parents | 90005975cdbb |
children | 5d6b1820b953 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_FONTS_TEXTRENDERPOOL_H #define FIFE_FONTS_TEXTRENDERPOOL_H // Standard C++ library includes #include <list> #include <string> // Platform specific includes // 3rd party library includes #include <SDL.h> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/time/timer.h" struct SDL_Surface; namespace FIFE { class FontBase; class Image; /** Generic pool for rendered text * Caches a number of Images with text, as rendered by a Font. * Makes sure no more than a maximum number of strings is pooled at a time. * Automatically removes pooled strings not used for a minute. * Doesn't use resources (apart from a minimum) if not used after a while. * * @todo Should probably use a @c std::map instead of a @c std::list */ class TextRenderPool { public: /** Constructor * Constructs a pool with a maximum of poolSize entries */ TextRenderPool(size_t poolSize = 200); /** Destructor */ ~TextRenderPool(); /** Get a string image */ Image* getRenderedText( FontBase* fontbase, const std::string& text); /** Add a string image */ void addRenderedText( FontBase* fontbase, const std::string& text, Image* image); /** Remove entries not used since a minute * Is a timer callback. */ void removeOldEntries(); protected: typedef struct { std::string text; SDL_Color color; bool antialias; int glyph_spacing; int row_spacing; uint32_t timestamp; Image* image; } s_pool_entry; typedef std::list<s_pool_entry> type_pool; type_pool m_pool; size_t m_poolSize; size_t m_poolMaxSize; Timer m_collectTimer; }; } #endif