Mercurial > fife-parpg
view clients/editor/scripts/mapview.py @ 324:e249fa887259
* Split EventListener into several internal subclasses. This fixes issue with multiple inheritance where each BaseClass.__init__() call would overwrite the previous one. This meant that you could only add EventListener to one type of event managers.
* MapView now adds maps and layers to EventListener
* LayerEditor should now fetch only NameClash exceptions when creating or editing layers
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 21 Aug 2009 14:39:54 +0000 |
parents | 7ddec4ce99b3 |
children | 8b125ec749d7 |
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import fife import editor import loaders, savers from events import events from mapcontroller import MapController class MapView: """ MapView represents a map in the editor. It handles opening, saving and closing of a map, as well as displaying it on screen. """ def __init__(self, map): self._map = map self._editor = editor.getEditor() self._controller = MapController(self._map) if map is None: print "No map passed to MapView!" else: if not self._map.getLayers(): raise AttributeError('Editor error: map ' + self._map.getId() + ' has no layers. Cannot edit.') map.addChangeListener(self._editor.getEventListener().mapchangelistener) for layer in map.getLayers(): layer.addChangeListener(self._editor.getEventListener().layerchangelistener) events.onLayerCreate.connect(self._layerCreated) self.importlist = [] if hasattr(map, "importDirs"): self.importlist.extend(map.importDirs) def _layerCreated(self, map, layer): if map.getId() == self._map.getId(): layer.addChangeListener(self._editor.getEventListener().layerchangelistener) # Copied from mapeditor.py def show(self): """ Sets up the camera to display the map. Size of the camera is equal to the screen size """ _camera = None engine = self._editor.getEngine() engine.getView().resetRenderers() for cam in engine.getView().getCameras(): cam.setEnabled(False) for cam in engine.getView().getCameras(): if cam.getLocationRef().getMap().getId() == self._map.getId(): rb = engine.getRenderBackend() cam.setViewPort(fife.Rect(0, 0, rb.getScreenWidth(), rb.getScreenHeight())) cam.setEnabled(True) self._camera = cam break else: raise AttributeError('No cameras found associated with this map: ' + self._map.getId()) def getCamera(self): return self._camera def setCamera(self, camera): if not camera: print "Camera can not be None" return if camera.getLocation().getLayer().getMap() != self._map: print "Camera is not associated with this map" return self._camera = None def getController(self): return self._controller def getMap(self): return self._map def save(self): """ Saves the map using the previous filename. Emits preSave and postSave signals. """ curname = "" try: curname = self._map.getResourceLocation().getFilename() except RuntimeError: print "Map has no filename yet, can't save." return events.preSave.send(sender=self, mapview=self) savers.saveMapFile(curname, self._editor.getEngine(), self._map, importList=self.importlist) events.postSave.send(sender=self, mapview=self) def saveAs(self, filename): """ Saves the map using a specified filename. Emits preSave and postSave signals. """ events.preSave.send(sender=self, mapview=self) savers.saveMapFile(str(filename), self._editor.getEngine(), self._map, importList=self.importlist) events.postSave.send(sender=self, mapview=self) def close(self): """ Closes the mapview """ pass