Mercurial > fife-parpg
view clients/editor/gui/lightedit.xml @ 324:e249fa887259
* Split EventListener into several internal subclasses. This fixes issue with multiple inheritance where each BaseClass.__init__() call would overwrite the previous one. This meant that you could only add EventListener to one type of event managers.
* MapView now adds maps and layers to EventListener
* LayerEditor should now fetch only NameClash exceptions when creating or editing layers
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 21 Aug 2009 14:39:54 +0000 |
parents | 22253b2c9b14 |
children |
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<Panel title="Light editor" position="10,700"> <Label text="RGB values (float)" /> <HBox> <Label text="R" /> <TextBox text="1.0" name="value_R" min_size="20,20"/> <Button text="+" name="increase_R" /> <Button text="-" name="decrease_R" /> </HBox> <HBox> <Label text="G" /> <TextBox text="1.0" name="value_G" min_size="20,20"/> <Button text="+" name="increase_G" /> <Button text="-" name="decrease_G" /> </HBox> <HBox> <Label text="B" /> <TextBox text="1.0" name="value_B" min_size="20,20"/> <Button text="+" name="increase_B" /> <Button text="-" name="decrease_B" /> </HBox> <HBox> <Label text="A" /> <TextBox text="1.0" name="value_A" min_size="20,20"/> <Button text="+" name="increase_A" /> <Button text="-" name="decrease_A" /> </HBox> <VBox> <ToggleButton text="Enable" name="enable_global_light" /> <Button text="Random" name="random_global_light" /> <Button text="Reset" name="reset_global_light" /> </VBox> </Panel>