view tests/swig_tests/vfs_tests.py @ 144:d2f1e81fbe2c

* Fixed a scons issue, where libraries checked for C instead of C++ * Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first. * Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above. * The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 06:18:36 +0000
parents 4a0efb7baf70
children 81641655bc38
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#!/usr/bin/env python
from swig_test_utils import *

import sys

class TestVfs(unittest.TestCase):
	def setUp(self):
		self.engine = getEngine(True)
		self.vfs = self.engine.getVFS()

	def tearDown(self):
		self.engine.destroy()
	
	def testListFiles(self):
		self.vfs.listFiles('.')
		self.assert_(self.vfs.listFiles('.'))
	
	def testListDirs(self):
		print self.vfs.listDirectories('.')
		self.assert_(self.vfs.listDirectories('.'))
	
	def testReadLines(self):
		data = self.vfs.open('test_fife.py')
		self.assert_(data.getDataInLines())
		del data
	
	def testReadBytes(self):
		data = self.vfs.open('test_fife.py')
		self.assert_(data.getDataInBytes())
		del data

TEST_CLASSES = [TestVfs]

if __name__ == '__main__':
    unittest.main()