Mercurial > fife-parpg
view ext/UnitTest++/src/TimeConstraint.h @ 144:d2f1e81fbe2c
* Fixed a scons issue, where libraries checked for C instead of C++
* Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first.
* Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above.
* The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 09 Oct 2008 06:18:36 +0000 |
parents | 0d325e9d5953 |
children |
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#ifndef UNITTEST_TIMECONSTRAINT_H #define UNITTEST_TIMECONSTRAINT_H #include "TimeHelpers.h" namespace UnitTest { class TestResults; class TestDetails; class TimeConstraint { public: TimeConstraint(int ms, TestResults& result, TestDetails const& details); ~TimeConstraint(); private: void operator=(TimeConstraint const&); TimeConstraint(TimeConstraint const&); Timer m_timer; TestResults& m_result; TestDetails const& m_details; int const m_maxMs; }; #define UNITTEST_TIME_CONSTRAINT(ms) \ UnitTest::TimeConstraint unitTest__timeConstraint__(ms, testResults_, UnitTest::TestDetails(m_details, __LINE__)) #define UNITTEST_TIME_CONSTRAINT_EXEMPT() do { m_timeConstraintExempt = true; } while (0) } #endif