view ext/UnitTest++/src/TestDetails.h @ 144:d2f1e81fbe2c

* Fixed a scons issue, where libraries checked for C instead of C++ * Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first. * Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above. * The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 06:18:36 +0000
parents 0d325e9d5953
children
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#ifndef UNITTEST_TESTDETAILS_H
#define UNITTEST_TESTDETAILS_H

namespace UnitTest {

class TestDetails
{
public:
    TestDetails(char const* testName, char const* suiteName, char const* filename, int lineNumber);
    TestDetails(const TestDetails& details, int lineNumber);

    char const* const suiteName;
    char const* const testName;
    char const* const filename;
    int const lineNumber;

    TestDetails(TestDetails const&); // Why is it public? --> http://gcc.gnu.org/bugs.html#cxx_rvalbind
private:
    TestDetails& operator=(TestDetails const&);
};

}

#endif