Mercurial > fife-parpg
view clients/utils/object_header.sh @ 144:d2f1e81fbe2c
* Fixed a scons issue, where libraries checked for C instead of C++
* Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first.
* Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above.
* The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 09 Oct 2008 06:18:36 +0000 |
parents | 4a0efb7baf70 |
children |
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#!/bin/bash # Adds an xml preprocessor directive to files named object.xml that indicates to fife that # these are object files. Call with the root directory to convert under as an argument such # as: # ./object_header my_client/objects for file in `find $1 -name object.xml`; do echo "<?fife type=\"object\"?>" | cat - $file >> tmp.xml mv tmp.xml $file done