view clients/rio_de_hola/gui/settings.xml @ 144:d2f1e81fbe2c

* Fixed a scons issue, where libraries checked for C instead of C++ * Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first. * Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above. * The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 06:18:36 +0000
parents ae3b8139c7c7
children a18f09b604f2
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<Window name="Settings" title="Settings">
	<Label text="Rio de hola Settings menu!" />
	<HBox>
		<VBox>
			<Label text="Resolution:" />
			<Label text="Renderer:" />
		</VBox>
		<VBox>
			<DropDown name="screen_resolution" min_size="120,0" />
			<DropDown name="render_backend" min_size="120,0" />
		</VBox>
	</HBox>
	<CheckBox name="enable_fullscreen" text="Use the full screen mode" />
	<CheckBox name="enable_sound" text="Enable sound" />
	<HBox>
		<Spacer />
		<Button name="cancelButton" text="Cancel" />
		<Button name="okButton" text="Ok" />
		<Button name="defaultButton" text="Defaults" />
	</HBox>
</Window>