Mercurial > fife-parpg
view engine/core/loaders/native/video_loaders/image_loader.h @ 338:d266506ff4f9
Bug fix.
It turned out the instance tree contained ghost instances, since
InstanceTree.removeInstance sometimes failed.
This caused those random crashes in UH.
Now the InstanceTree enforces that remove/add Instance
work in pairs. A new Exception is raised in case this
ever goes wrong again. (InconsitencyDetected)
Furthermore the removeInstancheChangeListener stuff
had a fix to become reentrant. It is not clear
wether this was shadowed by the aforementioned bug
or was never triggered.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Mon, 24 Aug 2009 18:32:03 +0000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_VIDEO_LOADERS_IMAGE_PROVIDER_H #define FIFE_VIDEO_LOADERS_IMAGE_PROVIDER_H // Standard C++ library includes // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/resource/resource.h" namespace FIFE { class VFS; /** ImageLoader for some basic formats like jpeg, png etc. */ class ImageLoader : public ResourceLoader { public: ImageLoader(VFS* vfs): m_vfs(vfs) {} virtual IResource* loadResource(const ResourceLocation& location); private: VFS* m_vfs; }; } #endif