Mercurial > fife-parpg
view ext/guichan-0.8.2/examples/sdlhelloworld.cpp @ 589:d1df6cf5ff23
* Fixed a bug in RenderBackendSDL, the clip area was not properly set.
* Renamed the backquad and border commands of the FloatingTextRenderer.
* Added the TransparentArea commands to the InstanceRenderer.
Note: with addTransparentArea(instance, string, width, height, transparent, front) you can enable an area, that make all instances in this zone and with the same namespace transparent. The string is for the namespace, so you can set one or more namespaces to be transparent. Width and height specifies the size of the area. Transparent defines the intensity of transparency, 255 = invisible. The bool front, enable or disable the z check, so that only instances in front of the source instance could be transparent.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 13 Aug 2010 16:33:36 +0000 (2010-08-13) |
parents | 64738befdf3b |
children |
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/** * This is an example that shows a simple Hello World example * with Guichan. The example uses the SDL back end. */ #include <guichan.hpp> #include <iostream> // Here we store a global Gui object. We make it global // so it's easily accessable. Of course, global variables // should normally be avioded when it comes to OOP, but // this examples is not an example that shows how to make a // good and clean C++ application but merely an example // that shows how to use Guichan. namespace globals { gcn::Gui* gui; } // Include code to set up an SDL application with Guichan. // The sdl.hpp file is responsible for creating and deleting // the global Gui object. #include "sdl.hpp" // Include code to set up a Guichan GUI with a simple Hello // World example. The code populates the global Gui object. #include "helloworld.hpp" int main(int argc, char **argv) { try { sdl::init(); helloworld::init(); sdl::run(); helloworld::halt(); sdl::halt(); } // Catch all Guichan exceptions. catch (gcn::Exception e) { std::cerr << e.getMessage() << std::endl; return 1; } // Catch all Std exceptions. catch (std::exception e) { std::cerr << "Std exception: " << e.what() << std::endl; return 1; } // Catch all unknown exceptions. catch (...) { std::cerr << "Unknown exception" << std::endl; return 1; } return 0; }