view ext/guichan-0.8.2/INSTALL @ 589:d1df6cf5ff23

* Fixed a bug in RenderBackendSDL, the clip area was not properly set. * Renamed the backquad and border commands of the FloatingTextRenderer. * Added the TransparentArea commands to the InstanceRenderer. Note: with addTransparentArea(instance, string, width, height, transparent, front) you can enable an area, that make all instances in this zone and with the same namespace transparent. The string is for the namespace, so you can set one or more namespaces to be transparent. Width and height specifies the size of the area. Transparent defines the intensity of transparency, 255 = invisible. The bool front, enable or disable the z check, so that only instances in front of the source instance could be transparent.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 13 Aug 2010 16:33:36 +0000
parents 64738befdf3b
children
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Gnu/Linux:
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Run ./configure followed with make and make install. 

If configure is not present run ./autogen to generate the configure script.

For Allegro support you need the following libraries installed:
* Allegro       http://alleg.sourceforge.net/

For OpenGL support you need the following libraries installed:
* OpenGL        check with your graphics card vendor

For SDL support you need the following libraries installed:
* SDL           http://www.libsdl.org
* SDL_image     http://www.libsdl.org

Microsoft Windows:
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Todo!