Mercurial > fife-parpg
view tools/editor/scripts/gui/faketabwidget.py @ 550:d0282579668c
Added QuestManager. The player can now move from map to map and the state of the quests remains persistent. Both quests the NPC gives you are now completable. Still have to clean up the quest loading code.
Started adding more comments.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 15 Jun 2010 17:53:20 +0000 |
parents | 64738befdf3b |
children |
line wrap: on
line source
# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from fife.extensions.pychan import widgets from fife.extensions.pychan.tools import callbackWithArguments as cbwa from resizablebase import ResizableBase import scripts class FakeTabWidget(widgets.VBox, ResizableBase): def __init__(self, resizable=None, *args, **kwargs): if resizable == None: resizable = False widgets.VBox.__init__(self, *args, **kwargs) ResizableBase.__init__(self, resizable, *args, **kwargs) self.tabs = [] self.buttonbox = widgets.HBox() self.widgetarea = widgets.VBox() self.buttonbox.hexpand = 1 self.buttonbox.vexpand = 0 self.widgetarea.hexpand = 1 self.widgetarea.vexpand = 1 self.addChild(self.buttonbox) self.addChild(self.widgetarea) self.resizable_top = False self.resizable_left = False self.resizable_right = False self.resizable_bottom = False def __del__(self): # Force deletion of C++ object if self.real_widget: self.real_widget.__del__() self.real_widget = None def addTab(self, widget, title): for tab in self.tabs: if tab[1] == widget: return widget.max_size = (5000, 5000) widget.hexpand = 1 widget.vexpand = 1 button = widgets.ToggleButton(text=title, group="faketab_"+str(id(self))) self.buttonbox.addChild(button) tab = (title, widget, button) self.tabs.append( tab ) button.capture(cbwa(self.showTab, tab)) self.showTab(tab) return tab def removeTab(self, widget): for i, tab in enumerate(self.tabs): if tab[1] == widget: if widget.parent == self.widgetarea: self.widgetarea.removeChild(widget) self.buttonbox.removeChild(tab[2]) del self.tabs[i] break else: return if len(self.tabs) > 0: self.showTab(self.tabs[0]) def showTab(self, tab): tab[2].toggled = True self.widgetarea.removeAllChildren() self.widgetarea.addChild(tab[1]) self.adaptLayout(False)