Mercurial > fife-parpg
view tools/editor/plugins/CameraEdit.py @ 655:cdebc30c9c4a
* Made the dynamic widget test in the pychan_demo work/look a little better
* Fixed a small bug in the shooter demo (thanks to TAbracadabra for pointing it out)
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 21 Oct 2010 20:00:36 +0000 |
parents | 64738befdf3b |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### """ a tool for FIFEdit to edit camera attributes. It does not currently support multiple cameras. """ from fife import fife from fife.extensions import pychan import fife.extensions.pychan.widgets as widgets from fife.extensions.pychan.tools import callbackWithArguments as cbwa from fife.extensions.fife_timer import Timer import scripts import scripts.plugin as plugin from scripts.events import * from scripts.gui.action import Action import os try: import xml.etree.cElementTree as ET except: import xml.etree.ElementTree as ET import math class CameraEdit(plugin.Plugin): def __init__(self): self._enabled = False # Camera instance self._camera = None # Editor instance self._editor = None # Toolbar button to display Camera Editor self._action_show = None # GUI self._container = None self._ok_button = None self._cancel_button = None def enable(self): """ plugin method """ if self._enabled is True: return self._editor = scripts.editor.getEditor() #self._camera = self._editor.getActiveMapView().getCamera() self._action_show = Action(u"Camera Editor", checkable=True) scripts.gui.action.activated.connect(self.toggle, sender=self._action_show) self._editor._tools_menu.addAction(self._action_show) self._createGui() self._enabled = True def disable(self): """ plugin method """ if self._enabled is False: return self._container.setDocked(False) self._container.hide() self._editor._tools_menu.removeAction(self._action_show) self._enabled = False def isEnabled(self): """ plugin method """ return self._enabled; def getName(self): """ plugin method """ return "Camera Editor" def toggle(self): """ Toggles the cameratool visible / invisible and sets dock status """ if self._container.isVisible() or self._container.isDocked(): self._container.setDocked(False) self._container.hide() self._action_show.setChecked(False) else: self._container.show() self.loadSettings() self._action_show.setChecked(True) self._adjustPosition() def saveSettings(self): engine = self._editor.getEngine() id = self._container.collectData('idBox') if id == '': print 'Please enter a camera id.' return try: map = engine.getModel().getMap(str(self._container.collectData('mapBox'))) except fife.Exception: print 'Cannot find the specified map id.' return try: layer = map.getLayer(str(self._container.collectData('layerBox'))) except fife.Exception: print 'Cannot find the specified layer id.' return try: vals = self._container.collectData('viewBox').split(',') if len(vals) != 4: raise ValueError viewport = fife.Rect(*[int(c) for c in vals]) except ValueError: print 'Please enter 4 comma (,) delimited values for viewport x,y,width,height.' return try: refh = int(self._container.collectData('refhBox')) refw = int(self._container.collectData('refwBox')) except ValueError: print 'Please enter positive integer values for reference width and height.' return try: rot = int(self._container.collectData('rotBox')) tilt = int(self._container.collectData('tiltBox')) except ValueError: print 'Please enter positive integer values for rotation and tilt.' return self._camera = self._editor.getActiveMapView().getCamera() self._camera.setId(str(id)) self._camera.getLocation().setLayer(layer) self._camera.setViewPort(viewport) self._camera.setCellImageDimensions(refw, refh) self._camera.setRotation(rot) self._camera.setTilt(tilt) self.toggle() def loadSettings(self): if self._editor.getActiveMapView() is None: return else: self._camera = self._editor.getActiveMapView().getCamera() map = self._editor.getActiveMapView().getMap().getId() self._container.findChild(name="mapBox").text = unicode(str(map)) layer = self._camera.getLocation().getLayer().getId() self._container.findChild(name="layerBox").text = unicode(layer) vp = self._camera.getViewPort() viewport_str = unicode(str(vp.x) + "," + str(vp.y) + "," + str(vp.w) + "," + str(vp.h)) self._container.findChild(name="viewBox").text = viewport_str ref = self._camera.getCellImageDimensions() refw_str = unicode(str(ref.x)) refh_str = unicode(str(ref.y)) self._container.findChild(name="refhBox").text = refh_str self._container.findChild(name="refwBox").text = refw_str self._container.findChild(name="idBox").text = unicode(str(self._camera.getId())) self._container.findChild(name="rotBox").text = unicode(str(int(self._camera.getRotation()))) self._container.findChild(name="tiltBox").text = unicode(str(int(self._camera.getTilt()))) def _createGui(self): """ Create the basic gui container """ self._container = pychan.loadXML('gui/cameradialog.xml') self._ok_button = self._container.findChild(name="okButton") self._cancel_button = self._container.findChild(name="cancelButton") self._ok_button.capture(self.saveSettings) self._ok_button.capture(cbwa(self._editor.getStatusBar().showTooltip, unicode("Save changes to the camera")), 'mouseEntered') self._ok_button.capture(self._editor.getStatusBar().hideTooltip, 'mouseExited') self._cancel_button.capture(self.toggle) self._cancel_button.capture(cbwa(self._editor.getStatusBar().showTooltip, unicode("Discard any changes to the camera")), 'mouseEntered') self._cancel_button.capture(self._editor.getStatusBar().hideTooltip, 'mouseExited') def _adjustPosition(self): """ Adjusts the position of the container - we don't want to let the window appear at the center of the screen. (new default position: left, beneath the tools window) """ self._container.position = (50, 200)