view ext/guichan-0.8.2/guichan-0.8.pc.in @ 559:cccff9b04f57

This fixes a problem where objects that leave the scene were not being removed from thee scene. Projectiles and enemies now get removed when they leave the scene. There should no longer be a segfault when you destroy the final boss.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 22 Jun 2010 15:41:36 +0000
parents 64738befdf3b
children
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prefix=@prefix@
exec_prefix=${prefix}
libdir=@libdir@
includedir=${prefix}/include

Name: guichan
Description: A portable C++ GUI library designed for games using Allegro, HGE, OpenGL, OpenLayer and/or SDL.
Version: @VERSION@
Requires:
Conflicts:
Libs: -L${libdir} -lguichan
Cflags: -I${includedir}